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+ Fix #5367: correct issue when using multiple boards and restricting
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deployment
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HammerGS committed Apr 16, 2024
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Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions megamek/docs/history.txt
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MEGAMEK VERSION HISTORY:
----------------
0.49.19-SNAPSHOT
+ PR #5300:Output clanperson variable to XML
+ Fix #5182: Fixes aerospace fighters getting a zero engine rating in TestAero
+ Fix #5168: Indirect Arty Fire under 17 hexes now correctly uses a +4 instead of +7 modifier
+ Fix #5177: Fixing an issue with MUL loading
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+ Data: Sprite Swap Project. All shaded sprites that can be (Deadborder mostly) replaced have been.
+ Fix #5298: Illegal Cast Exception when lowering elevation with a VTOL
+ Fix #5276: Set RISC APDS Alpha Strike damage to 0
+ PR #5300: Output clanperson variable to XML
+ PR #5305: Princess Behaviour Update
+ Fix #3882 (MM part): ASFs not tracked correctly in MHQ
+ Fix #5205: Handle ConcurrentModification and NPE from opening dialogs
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+ Fix MekHQ #3986: MHQ wont save, sometimes
+ Fix #5348: Stop adding jump start step when deleting movement
+ PR #5353: Utility update and small icon error correction
+ Fix #5351: Null pointer when turning with shortcut keys in movement phase.
+ Fix #5275: Null pointer when attacking targets on building with Blood Stalker SPA
+ PR #5359: Implements RFE #5261: simple rotating per-round logging for MegaMek
+ Fix #5351: Null pointer when turning with shortcut keys in movement phase.
+ Fix #5367: correct issue when using multiple boards and restricting deployment


0.49.18 (2024-02-17 1800 UTC)
+ Fix #5004: Prevents an error when configuring LAMs or quadvees in the lobby
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