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+ Data: New Sprites and unit file fixes.
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HammerGS authored and HammerGS committed Nov 6, 2021
1 parent 67932a3 commit 8856ab7
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Showing 115 changed files with 749 additions and 428 deletions.
28 changes: 13 additions & 15 deletions megamek/data/canonUnitQuirks.xml
Original file line number Diff line number Diff line change
Expand Up @@ -2880,15 +2880,26 @@ Example: You can define quirks that affect all units of a given chassis and then
<model>BSW-S2r</model>
<unitType>Mech</unitType>
<quirk>low_profile</quirk>
<quirk>no_twist</quirk>
</unit>

<unit>
<chassis>Bushwacker</chassis>
<model>BSW-X4</model>
<unitType>Mech</unitType>
<quirk>low_profile</quirk>
<weaponQuirk>
<weaponQuirkName>stable_weapon</weaponQuirkName>
<location>CT</location>
<slot>10</slot>
<weaponName>ISERLargeLaser</weaponName>
</weaponQuirk>
</unit>

<unit>
<chassis>Bushwacker</chassis>
<model>BSW-X1</model>
<unitType>Mech</unitType>
<quirk>low_profile</quirk>
<quirk>no_twist</quirk>
<weaponQuirk>
<weaponQuirkName>stable_weapon</weaponQuirkName>
<location>CT</location>
Expand All @@ -2902,7 +2913,6 @@ Example: You can define quirks that affect all units of a given chassis and then
<model>BSW-S2</model>
<unitType>Mech</unitType>
<quirk>low_profile</quirk>
<quirk>no_twist</quirk>
<weaponQuirk>
<weaponQuirkName>stable_weapon</weaponQuirkName>
<location>CT</location>
Expand All @@ -2916,7 +2926,6 @@ Example: You can define quirks that affect all units of a given chassis and then
<model>BSW-X2</model>
<unitType>Mech</unitType>
<quirk>low_profile</quirk>
<quirk>no_twist</quirk>
</unit>

<!-- BEGIN C. Mechs -->
Expand Down Expand Up @@ -12090,15 +12099,13 @@ Example: You can define quirks that affect all units of a given chassis and then
<model>STN-5WB</model>
<unitType>Mech</unitType>
<quirk>imp_com</quirk>
<quirk>no_twist</quirk>
</unit>

<unit>
<chassis>Sentinel</chassis>
<model>STN-3KB</model>
<unitType>Mech</unitType>
<quirk>imp_com</quirk>
<quirk>no_twist</quirk>
<weaponQuirk>
<weaponQuirkName>ammo_feed_problems</weaponQuirkName>
<location>RT</location>
Expand All @@ -12112,7 +12119,6 @@ Example: You can define quirks that affect all units of a given chassis and then
<model>STN-3L</model>
<unitType>Mech</unitType>
<quirk>imp_com</quirk>
<quirk>no_twist</quirk>
<weaponQuirk>
<weaponQuirkName>ammo_feed_problems</weaponQuirkName>
<location>RT</location>
Expand All @@ -12126,7 +12132,6 @@ Example: You can define quirks that affect all units of a given chassis and then
<model>STN-C</model>
<unitType>Mech</unitType>
<quirk>imp_com</quirk>
<quirk>no_twist</quirk>
<weaponQuirk>
<weaponQuirkName>ammo_feed_problems</weaponQuirkName>
<location>RT</location>
Expand All @@ -12140,15 +12145,13 @@ Example: You can define quirks that affect all units of a given chassis and then
<model>STN-3Lb</model>
<unitType>Mech</unitType>
<quirk>imp_com</quirk>
<quirk>no_twist</quirk>
</unit>

<unit>
<chassis>Sentinel</chassis>
<model>STN-3M</model>
<unitType>Mech</unitType>
<quirk>imp_com</quirk>
<quirk>no_twist</quirk>
<weaponQuirk>
<weaponQuirkName>ammo_feed_problems</weaponQuirkName>
<location>RT</location>
Expand All @@ -12161,24 +12164,20 @@ Example: You can define quirks that affect all units of a given chassis and then
<chassis>Sentinel</chassis>
<model>STN-4D</model>
<unitType>Mech</unitType>
<quirk>imp_com</quirk>
<quirk>no_twist</quirk>
</unit>

<unit>
<chassis>Sentinel</chassis>
<model>STN-1S</model>
<unitType>Mech</unitType>
<quirk>imp_com</quirk>
<quirk>no_twist</quirk>
</unit>

<unit>
<chassis>Sentinel</chassis>
<model>STN-3K</model>
<unitType>Mech</unitType>
<quirk>imp_com</quirk>
<quirk>no_twist</quirk>
<weaponQuirk>
<weaponQuirkName>ammo_feed_problems</weaponQuirkName>
<location>RT</location>
Expand All @@ -12192,7 +12191,6 @@ Example: You can define quirks that affect all units of a given chassis and then
<model>STN-3KA</model>
<unitType>Mech</unitType>
<quirk>imp_com</quirk>
<quirk>no_twist</quirk>
<weaponQuirk>
<weaponQuirkName>ammo_feed_problems</weaponQuirkName>
<location>RT</location>
Expand Down
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78 changes: 44 additions & 34 deletions megamek/data/images/units/mechset.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1934,13 +1934,14 @@ exact "Hellhound (Conjurer) 4" "mechs/Hellhound_4.png"
exact "Hellhound (Conjurer) 5" "mechs/Hellhound_5.png"
exact "Hellhound (Conjurer) 8" "mechs/Hellhound_8.png"
chassis "Hellion" "mechs/Hellion.png"
exact "Hellion A" "mechs/Hellion A.png"
exact "Hellion B" "mechs/Hellion B.png"
exact "Hellion C" "mechs/Hellion C.png"
exact "Hellion D" "mechs/Hellion D.png"
exact "Hellion E" "mechs/Hellion E.png"
exact "Hellion F" "mechs/Hellion F.png"
exact "Hellion G" "mechs/Hellion G.png"
exact "Hellion A" "mechs/Hellion_A.png"
exact "Hellion B" "mechs/Hellion_B.png"
exact "Hellion C" "mechs/Hellion_C.png"
exact "Hellion D" "mechs/Hellion_D.png"
exact "Hellion E" "mechs/Hellion_E.png"
exact "Hellion F" "mechs/Hellion_F.png"
exact "Hellion G" "mechs/Hellion_G.png"
exact "Hellion P" "mechs/Hellion_P.png"
chassis "Hellspawn" "mechs/Hellspawn.png"
exact "Hellspawn HSN-9F" "mechs/Hellspawn_9F.png"
exact "Hellspawn HSN-10G" "mechs/Hellspawn_10G.png"
Expand Down Expand Up @@ -2369,16 +2370,20 @@ chassis "Loki Mk II (Hel)" "mechs/Loki MkII.png"
exact "Loki Mk II (Hel) A" "mechs/Loki MkIIA.png"
exact "Loki Mk II (Hel) B" "mechs/Loki MkIIB.png"
chassis "Longbow" "mechs/Longbow.png"
exact "Longbow LGB-0C" "mechs/Longbow LGB-0C.png"
exact "Longbow LGB-0W" "mechs/Longbow LGB-0W.png"
exact "Longbow LGB-7V" "mechs/Longbow LGB-7V.png"
exact "Longbow LGB-8V" "mechs/Longbow LGB-8V.png"
exact "Longbow LGB-12C" "mechs/Longbow LGB-12C.png"
exact "Longbow LGB-12R" "mechs/Longbow LGB-12R.png"
exact "Longbow LGB-13C" "mechs/Longbow LGB-13C.png"
exact "Longbow LGB-13NAIS" "mechs/Longbow LGB-13NAIS.png"
exact "Longbow LGB-14C" "mechs/Longbow LGB-14C.png"
exact "Longbow LGB-14C2" "mechs/Longbow LGB-14C.png"
exact "Longbow LGB-0C" "mechs/Longbow_0C.png"
exact "Longbow LGB-0H" "mechs/Longbow_0H.png"
exact "Longbow LGB-0W" "mechs/Longbow_0W.png"
exact "Longbow LGB-0W2" "mechs/Longbow_0W.png"
exact "Longbow LGB-7V" "mechs/Longbow_7V.png"
exact "Longbow LGB-8V" "mechs/Longbow_8V.png"
exact "Longbow LGB-10K" "mechs/Longbow_10K.png"
exact "Longbow LGB-12C" "mechs/Longbow_12C.png"
exact "Longbow LGB-12R" "mechs/Longbow_12R.png"
exact "Longbow LGB-13C" "mechs/Longbow_13C.png"
exact "Longbow LGB-13NAIS" "mechs/Longbow_13NAIS.png"
exact "Longbow LGB-14C" "mechs/Longbow_14C.png"
exact "Longbow LGB-14C2" "mechs/Longbow_14C.png"
exact "Longbow LGB-14V" "mechs/Longbow_14V.png"
chassis "Longshot" "mechs/Longshot.png"
exact "Longshot LNG-1B" "mechs/Longshot LNG-1B.png"
exact "Longshot LNG-3" "mechs/Longshot LNG-3.png"
Expand Down Expand Up @@ -2556,14 +2561,18 @@ chassis "Marshal" "mechs/Marshal.png"
exact "Marshal MHL-2L" "mechs/Marshal MHL-2L.png"
exact "Marshal MHL-3MC" "mechs/Marshal MHL-3MC.png"
exact "Marshal MHL-6MC" "mechs/Marshal MHL-6MC.png"
chassis "Masakari (Warhawk)" "mechs/Masakari (Warhawk).png"
exact "Masakari (Warhawk) A" "mechs/Masakari (Warhawk) A.png"
exact "Masakari (Warhawk) B" "mechs/Masakari (Warhawk) B.png"
exact "Masakari (Warhawk) C" "mechs/Masakari (Warhawk) C.png"
exact "Masakari (Warhawk) D" "mechs/Masakari (Warhawk) D.png"
exact "Masakari (Warhawk) E" "mechs/Masakari (Warhawk) E.png"
exact "Masakari (Warhawk) F" "mechs/Masakari (Warhawk) F.png"
exact "Masakari (Warhawk) H" "mechs/Masakari (Warhawk) H.png"
chassis "Masakari (Warhawk)" "mechs/Masakari.png"
exact "Masakari (Warhawk) A" "mechs/Masakari_A.png"
exact "Masakari (Warhawk) B" "mechs/Masakari_B.png"
exact "Masakari (Warhawk) C" "mechs/Masakari_C.png"
exact "Masakari (Warhawk) D" "mechs/Masakari_D.png"
exact "Masakari (Warhawk) E" "mechs/Masakari_E.png"
exact "Masakari (Warhawk) F" "mechs/Masakari_F.png"
exact "Masakari (Warhawk) G" "mechs/Masakari_G.png"
exact "Masakari (Warhawk) H" "mechs/Masakari_H.png"
exact "Masakari (Warhawk) I" "mechs/Masakari_I.png"
exact "Masakari (Warhawk) L" "mechs/Masakari_L.png"
exact "Masakari (Warhawk) T" "mechs/Masakari_T.png"
chassis "Masauwu" "mechs/Masauwu.png"
chassis "Matador" "mechs/Matador.png"
exact "Matador 2" "mechs/Matador 2.png"
Expand Down Expand Up @@ -3310,15 +3319,16 @@ exact "Shadow Hawk SHD-11CS2" "mechs/Shadowhawk_11CS.png"
exact "Shadow Hawk SHD-12C" "mechs/Shadowhawk_12C.png"
exact "Shadow Hawk SHD-5D (Sandy)" "mechs/Shadowhawk_4H.png"
#IIC
chassis "Shadow Hawk IIC" "mechs/Shadow Hawk IIC.png"
exact "Shadow Hawk IIC 2" "mechs/Shadow Hawk IIC 2.png"
exact "Shadow Hawk IIC 3" "mechs/Shadow Hawk IIC 3.png"
exact "Shadow Hawk IIC 4" "mechs/Shadow Hawk IIC 4.png"
exact "Shadow Hawk IIC 5" "mechs/Shadow Hawk IIC 5.png"
exact "Shadow Hawk IIC 6" "mechs/Shadow Hawk IIC 6.png"
exact "Shadow Hawk IIC 7" "mechs/Shadow Hawk IIC 7.png"
exact "Shadow Hawk IIC 8" "mechs/Shadow Hawk IIC 8.png"
exact "Shadow Hawk IIC 9" "mechs/Shadow Hawk IIC 9.png"
chassis "Shadow Hawk IIC" "mechs/ShadowhawkIIC.png"
exact "Shadow Hawk IIC 2" "mechs/ShadowhawkIIC_2.png"
exact "Shadow Hawk IIC 3" "mechs/ShadowhawkIIC_3.png"
exact "Shadow Hawk IIC 4" "mechs/ShadowhawkIIC_4.png"
exact "Shadow Hawk IIC 5" "mechs/ShadowhawkIIC_5.png"
exact "Shadow Hawk IIC 6" "mechs/ShadowhawkIIC_6.png"
exact "Shadow Hawk IIC 7" "mechs/ShadowhawkIIC_7.png"
exact "Shadow Hawk IIC 8" "mechs/ShadowhawkIIC_8.png"
exact "Shadow Hawk IIC 9" "mechs/ShadowhawkIIC_9.png"
exact "Shadow Hawk IIC 10" "mechs/ShadowhawkIIC_10.png"
#ShadowHawk LAM
chassis "Shadow Hawk LAM" "mechs/Shadow Hawk LAM Mech.png"
chassis "Shadow Hawk LAM_fighter" "mechs/Shadow Hawk LAM Fighter.png"
Expand Down
67 changes: 40 additions & 27 deletions megamek/data/mechfiles/mechs/3039u/Longbow LGB-0W.mtf
Original file line number Diff line number Diff line change
Expand Up @@ -3,39 +3,39 @@ Longbow
LGB-0W

Config:Biped
TechBase:Inner Sphere
Era:2529
Source:TRO 3039 - Age of War
Rules Level:1

Mass:85
Engine:340 Fusion Engine
Structure:Standard
Myomer:Standard

Heat Sinks:13 Single
Walk MP:4
Jump MP:0

Armor:Standard(Inner Sphere)
LA Armor:9
RA Armor:9
LT Armor:18
RT Armor:18
CT Armor:21
HD Armor:9
LL Armor:18
RL Armor:18
RTL Armor:7
RTR Armor:7
RTC Armor:10
techbase:Inner Sphere
era:2529
source:TRO 3039 - Age of War
rules level:1

mass:85
engine:340 Fusion Engine(IS)
structure:IS Standard
myomer:Standard

heat sinks:13 Single
walk mp:4
jump mp:0

armor:Standard(Inner Sphere)
LA armor:9
RA armor:9
LT armor:18
RT armor:18
CT armor:21
HD armor:9
LL armor:18
RL armor:18
RTL armor:7
RTR armor:7
RTC armor:10

Weapons:5
Small Laser, Head
LRM 20, Left Arm
LRM 20, Right Arm
LRM 5, Left Torso
LRM 5, Right Torso
Small Laser, Head

Left Arm:
Shoulder
Expand Down Expand Up @@ -149,4 +149,17 @@ Foot Actuator
-Empty-
-Empty-

overview:The Longbow, introduced in 2480 as the LGB-0C Longbow, has seen service in the armies of the Inner Sphere since the days of the Star League and is one of the most well-known fire support 'Mechs in existence.

capabilities:The Longbow is a massive BattleMech weighing in at 85 tons and is able to move at a top speed of 54.0 km/h, thanks to a Strand 255 fusion engine. The Longbow is protected by fourteen and a half tons of armor. Some have criticized the design for its lack of CASE - making an otherwise rugged 'Mech vulnerable to a loss by an ammunition explosion. As a fire-support 'Mech though, the Longbow is a trusted and reliable machine that can be counted on to carry out the mission it is designed for.

deployment:To add some speed to the Longbow, the OW variant removes two Medium Lasers and five and a half tons of armor. This allowed the Strand 255 Fusion Engine to be replaced with a larger Strand 340, increasing the top speed of the Longbow to 64 km/h, allowing the 'Mech to keep up with most heavy 'Mechs. The LGB-0W used the O/P 3000 COMSET communications system and the Octagon Tartrac System C targeting and tracking system.

manufacturer:StarCorps Industries,StarCorps (FWL) Industries,StarCorps Industries,StarCorps Industries
primaryfactory:Crofton,Emris IV,Fletcher (TH),Loburg
systemmanufacturer:CHASSIS:StarCorps 100 LGB
systemmanufacturer:ENGINE:Strand 340
systemmanufacturer:ARMOR:StarSlab/9.5 Mk II
systemmanufacturer:COMMUNICATIONS:O/P 3000 COMSET
systemmanufacturer:TARGETING:Octagon Tartrac System C

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