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Merge branch 'master' into feature/kill-command
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Scoppio authored Nov 11, 2024
2 parents cb1d927 + 92c4f1b commit 300dc96
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2 changes: 1 addition & 1 deletion build.gradle
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Expand Up @@ -15,7 +15,7 @@ allprojects {

subprojects {
group = 'org.megamek'
version = '0.50.01'
version = '0.50.02-SNAPSHOT'
}

// A properties_local.gradle file can be used to override any of the above options. For instance,
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4 changes: 2 additions & 2 deletions megamek/data/forcegenerator/3060.xml
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Expand Up @@ -6325,7 +6325,7 @@
</model>
</chassis>
<chassis name='Intruder' unitType='Dropship'>
<availability>MOC:4,HL:2,CLAN:1,IS:4,WOB:4,SIC:4,FS:3,CIR:4,BAN:4,Periphery:3,CS:4FWL:6,NIOPS:4,DC:5</availability>
<availability>MOC:4,HL:2,CLAN:1,IS:4,WOB:4,SIC:4,FS:3,CIR:4,BAN:4,Periphery:3,CS:4,FWL:6,NIOPS:4,DC:5</availability>
<model name='(2655)'>
<roles>assault</roles>
<availability>General:6</availability>
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</model>
</chassis>
<chassis name='Spider' unitType='Mek'>
<availability>MOC:2CC:4,FRR:5,IS:1,WOB:2,SIC:4,MERC:3,FS:4,Periphery:2,CS:3,OA:1,Periphery.MW:4,Periphery.ME:4,FWL:6,NIOPS:3,DC:6</availability>
<availability>MOC:2,CC:4,FRR:5,IS:1,WOB:2,SIC:4,MERC:3,FS:4,Periphery:2,CS:3,OA:1,Periphery.MW:4,Periphery.ME:4,FWL:6,NIOPS:3,DC:6</availability>
<model name='SDR-5D'>
<roles>anti_infantry</roles>
<availability>FS:5</availability>
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3 changes: 2 additions & 1 deletion megamek/data/universe/eras.xml
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Expand Up @@ -4,7 +4,8 @@ Code: The unique String code for the era.
Name: The display name for the era.
End: The end date for the era. This can be in the formats "yyyy-MM-dd", "yyyy-MM" (assuming first
day of the month), and "yyyy" (assuming first day of the year). One era should have this value
missing, which will put it as the final era. For the canon dates, these will be one year after their
missing, which will put it as the final era. For the canon dates, these will be one year after
their
end date in the MUL, as that will swapover on the first day of the new era.
Flag: The internal flags for the base eras. You can have multiple flag fields (multiple lines each
with a single flag) per custom era, which isn't used in base MekHQ, but allows one to customize
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2 changes: 2 additions & 0 deletions megamek/docs/history.txt
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@@ -1,5 +1,7 @@
MEGAMEK VERSION HISTORY:
----------------
0.50.02-SNAPSHOT

0.50.01 (2024-11-10 1800 UTC)
+ PR #5962, #5964, #5966, #5974, #5931, #5983, #6154, #6159: Internal code changes (TWGameManager, extract processMovement, allow more classes for InputFilter, Victory, move test scenarios to testresources),
Protomek code modernization
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2 changes: 1 addition & 1 deletion megamek/src/megamek/SuiteConstants.java
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Expand Up @@ -29,7 +29,7 @@ protected SuiteConstants() {

// region General Constants
public static final String PROJECT_NAME = "MegaMek Suite";
public static final Version VERSION = new Version("0.50.01");
public static final Version VERSION = new Version("0.50.02-SNAPSHOT");
public static final int MAXIMUM_D6_VALUE = 6;

// This is used in creating the name of save files, e.g. the MekHQ campaign file
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