Releases: MaikelChan/SpaceCadetPinball
Releases · MaikelChan/SpaceCadetPinball
v0.6 3DS
What's Changed
- Replace PC Related text by @korbosoft in #12
- Add banner Sound Effect for the 3DS home menu by @korbosoft in #17
Full Changelog: v0.5-3ds...v0.6-3ds
v0.3 Wii
What's Changed
- Fixed endianness issues that would break Full Tilt compatibility. Now the Space Cadet table from Full Tilt can be played.
- Make text a bit more fitting for the wii by @korbosoft in #13
- Print some errors on screen to better indicate possible failures.
Full Changelog: v0.2-wii...v0.3-wii
v0.5 3DS
v0.4 3DS
- The game now loads the good font that's embedded in pinball.exe.
- In case that font is not available, the one in PINBALL2.MID is scaled down and has the same color palette as the other font, so it fits better and it's more readable.
- Also deleted the font that was included in EmbeddedData.cpp.
v0.3 3DS
- Now it runs almost at 60fps.
- Small layout arrangement improvements.
v0.2 Wii
- The game now loads the good font that's embedded in pinball.exe.
- In case that font is not available, the one in PINBALL2.MID is scaled down and has the same color palette as the other font, so it fits better and it's more readable.
- Also deleted the font that was included in EmbeddedData.cpp.
v0.2 3DS
- Improved performance, but it still doesn't reach 60fps.
- Arranged game layout to use both screens.
- Print error messages on screen in case the user doesn't have the asset files in the correct place.
v0.1 3DS
First Release:
- No menus, options, or results screen.
- It plays sound effects and music (if the player supplies the music in OGG format).
- There are still some bugs here and there.
- It runs slow.
v0.1 Wii
First Release:
- It can be playable with a Wii Remote or a GameCube pad.
- Fully playable with some minor bugs.
- It lacks menus or score results window.