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Changelog

MagicJinn edited this page Nov 29, 2024 · 9 revisions

Changelogs in reverse chronological order

1.5.0 📚🏎️

  • Significant performance improvements. SDLS JSON compilation takes 81% less time. (9 seconds -> 1.7 seconds, with basegame events.json and qualities.json as a benchmark).
  • Added Fastload, which loads your game up to 15-20 seconds faster than before, regardless of installed mods (enabled by default).
  • Added LoadIntoSave, which automatically loads your save file once the game starts, requiring no input from the player (enabled by default).
  • JSON processing now runs async, so it doesn't cause the game to freeze when loading.
  • Documentation! Added a beginners guide (WIP), general tutorials (WIP) and a reference page.
  • Added cleanup config option, which will delete the files SDLS created when the game is closed (enabled by default).
  • Debug timers, which will log the time it takes to run various functions, like compiling the JSON files (disabled by default).
  • Added official support for constants (combatconstants.json, navigationconstants.json).
  • Added official support for exchanges.
  • Fixed SwitchToSetting.json not having default values.
  • Fixed accidental disabling of Zubmariner DLC.

1.0.1

  • Fixed QualitiesRequired not having a default for "VisibleWhenRequirementFailed"

1.0.0 🗑️

  • Initial release 🥳
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