Used C++ library by auto oculus touch author (https://github.com/rajetic/auto_oculus_touch) to implement oculus touch input into C# which can be used to create applications, because alot of C#-supported oculus SDK's is actually for Unity only. Free to use
Libraries to use can be found at https://github.com/rajetic/auto_oculus_touch/releases/tag/0.1.7 You need both vJoyInterface.dll and auto_oculus_touch.dll x)