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Adjust cone and drag values
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Eyeball spread based on mid-range shots.
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MEEPofFaith committed Apr 24, 2024
1 parent 1a91520 commit c44799e
Showing 1 changed file with 7 additions and 3 deletions.
10 changes: 7 additions & 3 deletions src/progressed/content/bullets/PayloadBullets.java
Original file line number Diff line number Diff line change
Expand Up @@ -206,6 +206,7 @@ public static void load(){
accel = 0.015f;
gravity = 0.05f;
lifetimeScl = 0.33f;
arcFragCone = 0.6f;
fragBullets = 3;
fragBullet = new ArcMissileBulletType("prog-mats-recursive-missile-split"){{
status = StatusEffects.none;
Expand All @@ -221,7 +222,9 @@ public static void load(){

keepVelocity = true;
gravity = 0.05f;
angleDriftDrag = 0.01f;
lifetimeScl = 0.5f;
arcFragCone = 0.7f;
fragBullets = 3;
fragBullet = new ArcMissileBulletType("prog-mats-recursive-missile-split"){{
splashDamage = 220f;
Expand All @@ -236,6 +239,7 @@ public static void load(){

keepVelocity = true;
gravity = 0.05f;
angleDriftDrag = 0.01f;
trailLength = 15;
trailWidth = 1f;
trailColor = targetColor = zoneColor = PMPal.missileFrag;
Expand Down Expand Up @@ -312,7 +316,7 @@ public static void load(){
accel = 0.008f;
gravity = 0.025f;
lifetimeScl = 0.5f;
arcFragCone = 0.25f;
arcFragCone = 0.5f;
fragBullets = 20;
fragBullet = new ArcMissileBulletType("prog-mats-cluster-nuke-split"){{
splashDamage = 3500f;
Expand All @@ -321,7 +325,7 @@ public static void load(){

homingPower = 0.5f;
homingRange = 30f * 8f;
angleDriftDrag = 0.985f;
angleDriftDrag = 0.01f;

hitShake = 5f;
growTime = 120f;
Expand Down Expand Up @@ -502,7 +506,7 @@ public void createFrags(Bullet b, float x, float y){
enough.fragBullets = 10;
enough.fragBullet = cease;
enough.growTime = 30f;
enough.angleDriftDrag = 0.985f;
enough.angleDriftDrag = 0.015f;

ohno = (ArcMissileBulletType)paragonCluster.copy();
ohno.sprite = "prog-mats-sandbox-nuke";
Expand Down

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