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misc: ....

misc: .... #107

Triggered via push September 21, 2024 13:25
Status Success
Total duration 51s
Artifacts 1

build.yml

on: push
Matrix: build
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13 warnings
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "artifact". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
build (8.0.x)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (8.0.x)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/[email protected], actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build (8.0.x): osu.Game.Rulesets.IGPlayer/Rs/UI/DrawableIGPlayerRuleset.cs#L22
Cannot convert null literal to non-nullable reference type.
build (8.0.x): osu.Game.Rulesets.IGPlayer/IGPlayerRuleset.cs#L46
Possible null reference argument for parameter 'mods' in 'DrawableIGPlayerRuleset.DrawableIGPlayerRuleset(IGPlayerRuleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)'.
build (8.0.x): osu.Game.Rulesets.IGPlayer/Feature/Gosumemory/Data/Root.cs#L35
'SettingsValues.Folders' is obsolete: 'Not planned'
build (8.0.x): osu.Game.Rulesets.IGPlayer/Rs/UI/DrawableIGPlayerRuleset.cs#L33
Possible null reference argument for parameter 'ruleset' in 'HikariiiPlayerInputManager.HikariiiPlayerInputManager(RulesetInfo ruleset)'.
build (8.0.x): osu.Game.Rulesets.IGPlayer/Rs/Objects/Drawables/DrawableIGPlayerHitObject.cs#L29
'DrawableHitObject.ApplyResult(Action<JudgementResult>)' is obsolete: 'Use overload with state, preferrably with static delegates to avoid allocation overhead.'

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