See the deployed version here or on mobile:
Meditation and kids might not sound like a match made in heaven. Kids between the ages of ten to fourteen lead busy and active lives, it’s a time of fast transition and emotional & cognitive development. Where can they get some rest and some quiet time with all of that buzzing? Ohmmmm is a game that makes meditation fun and engages kids to slow down and relax.
Jump to:
Used Technologies
Game Rules
Run Locally
Contributers
Legal
The front-end framework was developed in Javascript
using React
and Redux
.
The game was built using Phaser 3
and the back-end was implimented with Express
Move the flower across the screen while trying to collect ohmmmms.
Move too fast and you will lose points.
When you move too fast you will be alerted via warning text.
Try and match your breathing to the flower pulse.
The goal is to relax and take your time and not rush to collect points.
The Server
is deployed to Heroku.
If all dynos are running, you only need to run the Client
cd client/
npm install
npm run start
Aliénor de Haan - Product Owner
Milan van den Bovenkamp - Project Manager
Development Team:
Leonie Peters: https://github.com/LeoniePeters
Rogier Verkaik: https://github.com/rogierv-codaisseur
Dusty Wood Saunders: https://github.com/dustywsaunders
This app remains the work and property of Aliénor de Haan. Please contact her for rights to use any of the code and/or media.