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refactor(Core/Random): Remove unused map based RNG (azerothcore#20939)
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Remove unused map based RNG
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Takenbacon authored Dec 18, 2024
1 parent 5f020de commit e9c8673
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Showing 3 changed files with 0 additions and 21 deletions.
8 changes: 0 additions & 8 deletions src/server/game/Entities/Object/Object.h
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Expand Up @@ -590,14 +590,6 @@ class WorldObject : public Object, public WorldLocation
return GetMapId() == 571 && GetPositionX() > 3733.33331f && GetPositionX() < 5866.66663f && GetPositionY() > 1599.99999f && GetPositionY() < 4799.99997f;
}

#ifdef MAP_BASED_RAND_GEN
int32 irand(int32 min, int32 max) const { return int32 (GetMap()->mtRand.randInt(max - min)) + min; }
uint32 urand(uint32 min, uint32 max) const { return GetMap()->mtRand.randInt(max - min) + min;}
int32 rand32() const { return GetMap()->mtRand.randInt();}
double rand_norm() const { return GetMap()->mtRand.randExc();}
double rand_chance() const { return GetMap()->mtRand.randExc(100.0);}
#endif

uint32 LastUsedScriptID;

// Transports
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Expand Up @@ -21,11 +21,6 @@
#include "MoveSplineInit.h"
#include "Player.h"

#ifdef MAP_BASED_RAND_GEN
#define rand_norm() unit.rand_norm()
#define urand(a, b) unit.urand(a, b)
#endif

template<class T>
void ConfusedMovementGenerator<T>::DoInitialize(T* unit)
{
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8 changes: 0 additions & 8 deletions src/server/game/Spells/Spell.h
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Expand Up @@ -783,14 +783,6 @@ class Spell
bool _spellTargetsSelected;

ByteBuffer* m_effectExecuteData[MAX_SPELL_EFFECTS];

#ifdef MAP_BASED_RAND_GEN
int32 irand(int32 min, int32 max) { return int32 (m_caster->GetMap()->mtRand.randInt(max - min)) + min; }
uint32 urand(uint32 min, uint32 max) { return m_caster->GetMap()->mtRand.randInt(max - min) + min; }
int32 rand32() { return m_caster->GetMap()->mtRand.randInt(); }
double rand_norm() { return m_caster->GetMap()->mtRand.randExc(); }
double rand_chance() { return m_caster->GetMap()->mtRand.randExc(100.0); }
#endif
};

namespace Acore
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