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<ol class="chapter"><li class="chapter-item expanded "><a href="steam-page.html"><strong aria-hidden="true">1.</strong> Draft Steam Page</a></li><li class="chapter-item expanded "><a href="glossary.html"><strong aria-hidden="true">2.</strong> Glossary</a></li><li class="chapter-item expanded "><a href="risk-assessment.html"><strong aria-hidden="true">3.</strong> Risk Assessment</a></li><li class="chapter-item expanded "><a href="high-level/index.html"><strong aria-hidden="true">4.</strong> High Level Analysis</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="high-level/game-thesis.html"><strong aria-hidden="true">4.1.</strong> Game Thesis</a></li><li class="chapter-item expanded "><a href="high-level/genre-analysis.html"><strong aria-hidden="true">4.2.</strong> Genre Analysis</a></li><li class="chapter-item expanded "><a href="high-level/genre-mechanics.html"><strong aria-hidden="true">4.3.</strong> Genre Mechanics</a></li><li class="chapter-item expanded "><a href="high-level/mechanical-translation.html"><strong aria-hidden="true">4.4.</strong> Mapping genre mechanics to Emergence</a></li><li class="chapter-item expanded "><a href="high-level/creative-automation.html"><strong aria-hidden="true">4.5.</strong> Creative Automation</a></li><li class="chapter-item expanded "><a href="high-level/creative-automation-case-studies.html"><strong aria-hidden="true">4.6.</strong> Creative Automation: Case Studies</a></li></ol></li><li class="chapter-item expanded "><a href="player-actions/index.html"><strong aria-hidden="true">5.</strong> Player Actions</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="player-actions/selection-tools.html"><strong aria-hidden="true">5.1.</strong> Selection Tools</a></li><li class="chapter-item expanded "><a href="player-actions/zoning.html"><strong aria-hidden="true">5.2.</strong> Zoning</a></li><li class="chapter-item expanded "><a href="player-actions/terraforming.html"><strong aria-hidden="true">5.3.</strong> Terraforming</a></li><li class="chapter-item expanded "><a href="player-actions/informational-tools.html"><strong aria-hidden="true">5.4.</strong> Informational Tools</a></li></ol></li><li class="chapter-item expanded "><a href="research/index.html"><strong aria-hidden="true">6.</strong> Research</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="research/domestication.html"><strong aria-hidden="true">6.1.</strong> Domestication</a></li><li class="chapter-item expanded "><a href="research/guided-evolution.html"><strong aria-hidden="true">6.2.</strong> Genetics</a></li><li class="chapter-item expanded "><a href="research/technology.html"><strong aria-hidden="true">6.3.</strong> Technology</a></li></ol></li><li class="chapter-item expanded "><a href="production-chains/index.html"><strong aria-hidden="true">7.</strong> Production Chains</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="production-chains/recipes.html"><strong aria-hidden="true">7.1.</strong> Recipes</a></li><li class="chapter-item expanded "><a href="production-chains/raw-resources.html"><strong aria-hidden="true">7.2.</strong> Raw Resources</a></li><li class="chapter-item expanded "><a href="production-chains/intermediates.html"><strong aria-hidden="true">7.3.</strong> Intermediates</a></li><li class="chapter-item expanded "><a href="production-chains/end-products.html"><strong aria-hidden="true">7.4.</strong> End Products</a></li><li class="chapter-item expanded "><a href="production-chains/example-leafcutter.html"><strong aria-hidden="true">7.5.</strong> Example Production Chain: Leafcutter Ant Cultivation</a></li></ol></li><li class="chapter-item expanded "><a href="organisms/index.html"><strong aria-hidden="true">8.</strong> Organisms</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="organisms/life-cycles.html"><strong aria-hidden="true">8.1.</strong> Life Cycles</a></li><li class="chapter-item expanded "><a href="organisms/sessile-organisms.html"><strong aria-hidden="true">8.2.</strong> Sessile Organisms</a></li><li class="chapter-item expanded "><a href="organisms/units.html"><strong aria-hidden="true">8.3.</strong> Units</a></li></ol></li><li class="chapter-item expanded "><a href="water.html"><strong aria-hidden="true">9.</strong> Water</a></li><li class="chapter-item expanded "><a href="logistics/index.html"><strong aria-hidden="true">10.</strong> Logistics</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="logistics/signals/index.html"><strong aria-hidden="true">10.1.</strong> Signals</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="logistics/signals/configuring-properties.html"><strong aria-hidden="true">10.1.1.</strong> Configuring Signal Properties</a></li></ol></li></ol></li></ol> | ||
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