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chore: WIP refactor IW4 asset loaders
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...on/Game/IW4/InfoString/PhysPresetFields.h → ...on/Game/IW4/PhysPreset/PhysPresetFields.h
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,5 @@ | ||
#pragma once | ||
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#include "Game/IW4/IW4.h" | ||
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namespace IW4 | ||
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17 changes: 0 additions & 17 deletions
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src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderAddonMapEnts.cpp
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src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderAddonMapEnts.h
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src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderClipMap.cpp
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src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderComWorld.cpp
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src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderComWorld.h
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