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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,23 +1,22 @@ | ||
#pragma once | ||
#include <vector> | ||
#include "GameLanguage.h" | ||
#include <vector> | ||
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class Zone; | ||
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class IGame | ||
{ | ||
class IGame { | ||
public: | ||
IGame() = default; | ||
virtual ~IGame() = default; | ||
IGame(const IGame& other) = default; | ||
IGame(IGame&& other) noexcept = default; | ||
IGame& operator=(const IGame& other) = default; | ||
IGame& operator=(IGame&& other) noexcept = default; | ||
IGame() = default; | ||
virtual ~IGame() = default; | ||
IGame(const IGame &other) = default; | ||
IGame(IGame &&other) noexcept = default; | ||
IGame &operator=(const IGame &other) = default; | ||
IGame &operator=(IGame &&other) noexcept = default; | ||
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virtual std::string GetFullName() = 0; | ||
virtual std::string GetShortName() = 0; | ||
virtual void AddZone(Zone* zone) = 0; | ||
virtual void RemoveZone(Zone* zone) = 0; | ||
virtual std::vector<Zone*> GetZones() = 0; | ||
virtual std::vector<GameLanguagePrefix> GetLanguagePrefixes() = 0; | ||
virtual std::string GetFullName() = 0; | ||
virtual std::string GetShortName() = 0; | ||
virtual void AddZone(Zone *zone) = 0; | ||
virtual void RemoveZone(Zone *zone) = 0; | ||
virtual std::vector<Zone *> GetZones() = 0; | ||
virtual std::vector<GameLanguagePrefix> GetLanguagePrefixes() = 0; | ||
}; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,17 +1,16 @@ | ||
#pragma once | ||
#include "Game/IGame.h" | ||
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class GameIW3 : public IGame | ||
{ | ||
std::vector<Zone*> m_zones; | ||
class GameIW3 : public IGame { | ||
std::vector<Zone *> m_zones; | ||
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public: | ||
std::string GetFullName() override; | ||
std::string GetShortName() override; | ||
void AddZone(Zone* zone) override; | ||
void RemoveZone(Zone* zone) override; | ||
std::vector<Zone*> GetZones() override; | ||
std::vector<GameLanguagePrefix> GetLanguagePrefixes() override; | ||
std::string GetFullName() override; | ||
std::string GetShortName() override; | ||
void AddZone(Zone *zone) override; | ||
void RemoveZone(Zone *zone) override; | ||
std::vector<Zone *> GetZones() override; | ||
std::vector<GameLanguagePrefix> GetLanguagePrefixes() override; | ||
}; | ||
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extern GameIW3 g_GameIW3; |
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