A modern GL rendering pipeline implementation for Minecraft mods. Currently in early development stage.
- A clean wrapper around modern GL
- Efficient
- Interface with GLSL easily
- Convenient support for common use cases (entity rendering, GUI rendering, etc.)
- Common lighting&fog effect support
- Support for .OBJ model format
- More to come...
TODO
gradlew setupDecompWorkspace idea/eclipse
- Include the
src/example/java
andsrc/example/resources
as source and resource file. - Try
/plcube
/plgui
command after starting the game.