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LibWeb+LibWebView: Implement enough features for Figma to load :^) #3239
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Lubrsi
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kalenikaliaksandr
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Jan 14, 2025
int height { 0 }; | ||
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static Optional<ConvertedTexture> read_and_pixel_convert_texture_image_source(Variant<GC::Root<ImageBitmap>, GC::Root<ImageData>, GC::Root<HTMLImageElement>, GC::Root<HTMLCanvasElement>, GC::Root<HTMLVideoElement>> const& source, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, Optional<int> destination_width = OptionalNone {}, Optional<int> destination_height = OptionalNone {}) |
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can we define this function as a Gfx::Bitmap (or Gfx::ImmutableBitmap) method? it would be good to have as less code as possible inline code in generator since it's easier to read/edit with syntax highlighting.
This allows Figma WebSockets to authenticate the user.
This is the method that Figma uses to write strings into Wasm memory, using subarrays to select a particular Wasm memory address to write to.
This is required to return original references to the shaders attached to a program from getAttachedShaders. This is required for Figma (and likely all other Emscripten compiled applications that use WebGL) to get it's own generated shader IDs from the shaders returned from getAttachedShaders.
This causes it to enforce the sections "Differences Between WebGL and OpenGL ES 2.0" from the WebGL 1 specification and "Differences Between WebGL and OpenGL ES 3.0" from the WebGL 2 specification. It also disables a bunch of extensions by default, which we must now request with glRequestExtensionANGLE.
Namely: - Perform case-insensitive matching - Return the same extension objects every time - Only enable the extension if it's supported by the current context
This is done by using the combination of format and type to map to the appropriate Skia bitmap type. With this, we then read the SkImage of the TexImageSource into a new SkPixmap with the destination format information and holding an appropriately sized buffer. Once created, readPixels is called to convert and write the image into the buffer.
This is used to put together the list of supported WebGL extensions based on the available extensions, per-extension required extensions and WebGL version.
This is used on figma.com.
This is used on figma.com
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2025-01-13.11-25-56.mp4
Note that this crashes often, one of the most common crashes being #3051