- 目前进展:
- 重构中(适配opengl4.5)
- 参考:https://github.com/Angelo1211/HybridRenderingEngine
- Camera
- Mesh
- PBR
- Deferred Light
- Light
- point light
- dir light
- spot light
- Shadow
- shadow mapping
- CSM
- Anti-Aliasing
- SSAO
- Environment
- IBL
- z-Fog
- atmosphere shading
- Post
- bloom
- UI
- Select operation
- Scene Json