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TimeCo

TimeCo: Time Commando Engine Reimplementation

Welcome to the TimeCo project. This project aims to reimplement the PC version of Time Commando, a game developed by Adeline Software International in 1996.

With the original source code of both LBA1 and LBA2 now available, we aim to finish to use the shared libraries between Adeline games and create a new engine for Time Commando. The intention is to have a clean codebase for learning purposes and to make it available for everyone and eventually merge few common parts with TwinEngine.

Project References

Goals

The main goal of this project is to create a modern and portable engine for the game Time Commando and have a clean codebase for learning purposes. We believe that the original architecture of the game is a good base for learning game development and we want to make it available for everyone.

Status

The project is in its initial stages. We are currently working on the engine architecture and the game data structures. The game is not yet playable.

Check the TODO.md for more comprehensive list of upcoming features and tasks.

How to use it

Place the contents of the game folder into the bin folder and run the executable.

Compiling

There is a dependency on SDL3 library and it will be reference as a git submodule that will be compiled with the project.

Mac OS X/Linux

make sdl

make

make run

Site and Documentation

How can I contribute

Fork the projct to your own repository, make your changes and submit a pull request. If you are not familiar with git you can try editing the files directly on GitHub or drop us a message on Discord.

If you need help to get you started with this project, you can join us on Discord.

Install Jekyll and Bundler

If you don't have Jekyll installed, you can install it by running the following command:

gem update --system
gem install jekyll bundler

Building and previewing your site locally

Assuming [Jekyll] and [Bundler] are installed on your computer:

  1. Change your working directory to the root directory of your site.

  2. Run bundle install.

  3. Run bundle exec jekyll serve --watch to build your site and preview it at localhost:4000.

    The built site is stored in the directory _site.

Once changes are commited to the repository, the site will be automatically built and deployed to GitHub Pages under the URL: https://lbalab.github.io/lba-engine-architecture/

Authors

Refer AUTHORS.md file for a full list of contributions on this project.

Copyright

The intellectual property is currently owned by Didier Chanfray, SARL.

Originaly developed by Adeline Software International in 1994.

License

Copyright (C) 2024 TimeCo Team

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

Refer LICENSE file for full license descriptions.