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"C:\devkitPro\tools\bin\3dslink.exe" flappy.3dsx -a 192.168.1.40 | ||
3dslink\3dslink.exe Compiled\flappy.3dsx -a 192.168.1.19 | ||
PAUSE |
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ifeq ($(strip $(DEVKITPRO)),) | ||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro) | ||
endif | ||
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include $(DEVKITARM)/base_rules | ||
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PORTLIBS := $(DEVKITPRO)/portlibs/3ds | ||
export PATH := $(DEVKITPRO)/portlibs/3ds/bin:$(PATH) | ||
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CTRULIB ?= $(DEVKITPRO)/libctru | ||
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ifeq ($(strip $(APP_TITLE)),) | ||
APP_TITLE := $(notdir $(OUTPUT)) | ||
endif | ||
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ifeq ($(strip $(APP_DESCRIPTION)),) | ||
APP_DESCRIPTION := Built with devkitARM & libctru | ||
endif | ||
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ifeq ($(strip $(APP_AUTHOR)),) | ||
APP_AUTHOR := Unspecified Author | ||
endif | ||
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ifeq ($(strip $(APP_ICON)),) | ||
APP_ICON := $(CTRULIB)/default_icon.png | ||
endif | ||
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#--------------------------------------------------------------------------------- | ||
%.smdh: $(APP_ICON) $(MAKEFILE_LIST) | ||
$(SILENTCMD)smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@ | ||
$(SILENTMSG) built ... $(notdir $@) | ||
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#--------------------------------------------------------------------------------- | ||
%.3dsx: %.elf | ||
$(SILENTCMD)3dsxtool $< $@ $(_3DSXFLAGS) | ||
$(SILENTMSG) built ... $(notdir $@) | ||
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#--------------------------------------------------------------------------------- | ||
%.elf: | ||
$(SILENTMSG) linking $(notdir $@) | ||
$(ADD_COMPILE_COMMAND) end | ||
$(SILENTCMD)$(LD) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@ | ||
$(SILENTCMD)$(NM) -CSn $@ > $(notdir $*.lst) |
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3dslink is a simple and effective method to transfer homebrew games and | ||
applications to your 3DS over wifi. Simply run 3dslink.3dsx on your 3DS | ||
console and use the command line 3dslink host tool to send a 3dsx file. | ||
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3dslink [-a ip address] [-0 argv0] <ndsfile> [arguments] | ||
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The 3dslink host uses UDP broadcast messages to discover your 3DS but | ||
this won't work for some people due to routers either not passing on | ||
these packets or sending them at a speed the 3DS can't read. | ||
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If you get "No Response from 3DS!" then try specifiying the ip address | ||
of your 3DS with the -a switch. | ||
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unrecognised arguments at the end of the command line will be passed on | ||
to the launched 3dsx. Use -0 to set argv[0] if, for instance, you'd like | ||
to set the cwd for the application. use -0 sdmc:/3ds/ to set the cwd to | ||
the 3ds folder in the root of your card. | ||
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Copyright (c) 2015 Dave Murphy (WinterMute) | ||
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Any redistribution or reproduction of part or all this software in any | ||
form is prohibited other than the following: | ||
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You may make as many copies of the software as you require for | ||
your own personal use. | ||
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You may copy the complete, unmodified archive to individual third parties | ||
for their personal use, but may not place it on websites or torrent trackers. | ||
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You may not, except with my express written permission, distribute or | ||
commercially exploit the software. Nor may you transmit it or store it | ||
in any other website. | ||
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The Software shall be used for Good, not Evil. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A | ||
PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | ||
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF | ||
CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE | ||
OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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make | ||
move flappy.3dsx Compiled/ | ||
pause |
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