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Chore: Dynamic tresholds v2 #34

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fabianschu
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Description

Please include a summary of the change and if relevant which issue is fixed. Please also include relevant motivation and context.

Type of change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Dependency changes
  • Code refactor / cleanup
  • Documentation or wording changes
  • Other

How should this be tested?

Please provide instructions so we can test. Please also list any relevant details for your test configuration.

  • Test A
  • Test B

Visual context

Please provide any relevant visual context for UI changes or additions. This could be static screenshots or a loom screencast.

Checklist:

  • I have performed a self-review of my own code
  • I have requested at least 1 review (If the PR is significant enough, use best judgement here)
  • I have commented my code where relevant, particularly in hard-to-understand areas
  • If package-lock.json has changes, it was intentional.
  • The base of this PR is master if hotfix, develop if not

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vercel bot commented Jan 30, 2024

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Name Status Preview Comments Updated (UTC)
regenerative-fi-ui ✅ Ready (Inspect) Visit Preview 💬 Add feedback Jan 30, 2024 2:36pm

@fabianschu fabianschu changed the title feat: implement dynamic treshholds feat: implement dynamic treshholds v2 Jan 30, 2024
@fabianschu fabianschu changed the title feat: implement dynamic treshholds v2 Chore: Dynamic tresholds v2 Jan 30, 2024
@Another-DevX Another-DevX merged commit 474fa95 into fix/develop-build-error Jan 30, 2024
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2 participants