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Releases: KinectToVR/k2vr-installer
Releases · KinectToVR/k2vr-installer
Installer 1.4.4 SPEEEEEED
there honestly isnt a lot new here, except that kinect 360 detection is now "100% reliable" (I can probably make it 200% reliable)
lets see what changed
- Added the device IDs for the Kinect microphone and camera to the device detection for weird setups
- Disabled internal download progressbars on PowerShell, which should make downloads go much faster
- Reduced all artificial delays to get ready for logging, the installer goes super fast now.
- cleaned up some wording and added extra messages on detection errors.
- prompt the user to watch the calibration tutorial on install completion
- added md5 checksums in preparation for download checks
dammit 7zip
In the process of converting everything to slashes I broke the 7zip command which meant KinectToVR wasn't actually extracting to the folder.
Installer 1.4.1 "FriendlyName is our enemy now" Edition
just gonna wait for the kinect v2 users to come crying its not working
This version is fixing some stuff that should've been fixed a long time ago and is getting ready for the new k2ex release.
what's changed:
- check if SteamVR is running and close it automatically
- exit installer and prompt user about the error if a file could not be downloaded
- find Kinect model by device ID (02B0 for 360 and 02C4 for One) instead of the display name, which isn't very reliable in a lot of cases.
- added command line launch arguments for
v1
,v2
andpsmove
to override the behavior of the installer. - changed all backslashes to forward slashes, which should improve compatibility with systems running on a Japanese locale
THE RUNTIME IS NO MORE
The installer now detects the presence of an SDK, so if youre a dumbo and used driver4vr in the past with the runtime only, the SDK will get installed properly now.
a lot of these changes were in the 1.4 release which was cancelled due to issues with 0.6.1 basically not working (it did but people cant see 1px thin black lines in steamvr)
- the installer now disables the camera on index and vive so OVRIE stops crashing
- the version is shown in the titlebar
- fixed headset detection (please send in more steamvr.vsettings files if its broken)
- updated steam path detection method
- updated kinect sdk detection
- steamvr will now be force-closed on start if it's found to alleviate issues (thanks himbeer)
Installer 1.3.1 Powershell is a joke Edition
Thanks to Himbeer for saving everyone's bacon, probably?
- further fixes to Kinect driver detection and install code (pull request)
Installer 1.3 "Please stop installing the runtime alone" Edition
This update is small, but fixes everything related to driver detection and some typos
- Unless the user just uninstalled the Kinect drivers, the installer will now properly tell if the drivers are present or not and which ones to download an install. (God damn, Powershell's syntax is terrible)
- some typos corrected
- some wording changed on output and error messages
Installer 1.2 Now with 3% less bugs
Nothing much here, just bugfixes:
- Despite Kinect detection being almost perfect, the Start menu shortcut code had some issues and would always pick the V2 shortcut to copy into the start menu folder even if a V1 Kinect was plugged in. until I find a proper solution. The installer now creates distinct shortcuts for V1 and V2 in a folder named KinectToVR.
- Older versions of Powershell expect all downloads to be TLS 1.0 which breaks when downloading from GitHub. This now fixed thanks to tman0
Initial Release
it "works" I suppose. lots to come, more automation and more edge case detection. at least I got this in time for the new steamvr safe mode behavior update.