feat: add widescreen options #47
Workflow file for this run
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: macOS | |
on: | |
push: | |
branches: [ cmake ] | |
pull_request: | |
branches: [ cmake ] | |
env: | |
BUILD_TYPE: RelWithDebInfo | |
GH_CACHE_KEY: 3 | |
jobs: | |
build: | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: 'recursive' | |
- name: Install dependencies | |
run: brew install cmake ninja zlib | |
- uses: actions/cache@v3 | |
id: cache | |
with: | |
path: | | |
${{github.workspace}}/3rdparty/SDL-2.26.5 | |
key: ${{runner.os}}-${{env.GH_CACHE_KEY}} | |
- name: SDL -- download | |
if: steps.cache.outputs.cache-hit != 'true' | |
run: git clone --depth 1 --branch release-2.26.5 https://github.com/libsdl-org/SDL.git SDL | |
- name: SDL -- configure | |
if: steps.cache.outputs.cache-hit != 'true' | |
run: cmake -B cmake-build-release -DCMAKE_BUILD_TYPE=Release -DSDL_SHARED=0 -DSDL_STATIC=1 -DSDL_TEST=0 -DCMAKE_INSTALL_PREFIX=target-release | |
working-directory: SDL | |
- name: SDL -- build and install | |
if: steps.cache.outputs.cache-hit != 'true' | |
run: | | |
cmake --build cmake-build-release --target install | |
mkdir -p ${{github.workspace}}/3rdparty/SDL-2.26.5 | |
cp -r target-release/include ${{github.workspace}}/3rdparty/SDL-2.26.5/ | |
cp -r target-release/lib ${{github.workspace}}/3rdparty/SDL-2.26.5/ | |
working-directory: SDL | |
- name: Game -- configure | |
run: cmake -G Ninja -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | |
- name: Game -- build | |
run: ninja | |
working-directory: ${{github.workspace}}/build | |
- name: Upload a Build Artifact | |
uses: actions/[email protected] | |
with: | |
name: moonshine-runners-macos | |
path: build/MechoSoma/moonshine-runners.app |