input bug #20
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name: macOS | |
on: | |
push: | |
branches: [ cmake ] | |
pull_request: | |
branches: [ cmake ] | |
env: | |
BUILD_TYPE: RelWithDebInfo | |
GH_CACHE_KEY: 3 | |
jobs: | |
build: | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: 'recursive' | |
- name: Install dependencies | |
run: brew install cmake ninja zlib | |
- uses: actions/cache@v3 | |
id: cache | |
with: | |
path: | | |
${{github.workspace}}/3rdparty/SDL-2.26.5 | |
key: ${{runner.os}}-${{env.GH_CACHE_KEY}} | |
- name: SDL -- download | |
if: steps.cache.outputs.cache-hit != 'true' | |
run: git clone --depth 1 --branch release-2.26.5 https://github.com/libsdl-org/SDL.git SDL | |
- name: SDL -- configure | |
if: steps.cache.outputs.cache-hit != 'true' | |
run: cmake -B cmake-build-release -DCMAKE_BUILD_TYPE=Release -DSDL_SHARED=0 -DSDL_STATIC=1 -DSDL_TEST=0 -DCMAKE_INSTALL_PREFIX=target-release | |
working-directory: SDL | |
- name: SDL -- build and install | |
if: steps.cache.outputs.cache-hit != 'true' | |
run: | | |
cmake --build cmake-build-release --target install | |
mkdir -p ${{github.workspace}}/3rdparty/SDL-2.26.5 | |
cp -r target-release/include ${{github.workspace}}/3rdparty/SDL-2.26.5/ | |
cp -r target-release/lib ${{github.workspace}}/3rdparty/SDL-2.26.5/ | |
working-directory: SDL | |
- name: Game -- configure | |
run: cmake -G Ninja -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | |
- name: Game -- build | |
run: ninja | |
working-directory: ${{github.workspace}}/build | |
- name: Upload a Build Artifact | |
uses: actions/[email protected] | |
with: | |
name: moonshine-runners-macos | |
path: build/MechoSoma/moonshine-runners.app |