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Releases: KAMKEEL/MorePlayerModels-Plus

V 4.1

10 Apr 20:16
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4.1

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MPM+

⚙️ Fixes

  • Fix Custom Entities / Models not Rendering
  • Fix Headwar not being Offset Correctly
  • Fix Sizing of Player mismatch
  • Fix Memory Leak

V 4.0

18 Mar 18:21
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4.0

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MPM+

☑️ Mod Rewrite
> A large portion of the mod has been rewritten to handle packets differently between the Server and Client. Less skin flickering. Better skin caching! More accurate animation handling, FOV positioning.

☑️ Data Handling
> Data is now fully server side. Presets are local, no longer in one individual file. This prevents Preset Deletion. Configs can be made to prevent presets from being loaded and saved from the server too.

☑️ Permission Overhaul
> An entirely built from the roundup Permission System for better syncing, and default configs for the server side. Better command management!

☑️ Size Command
> Added a /setsize Command for modifying the visual size of players. Currently a little buggy, but its similar to CustomNPC+ Sizing.

☑️ Backported Animations
> 3 New Animations have been added! Death, Yes, and No!

☑️ Other

  • Removed useless refresh variables for more efficient client side handling
  • Used Player Names for sending Packet Information and UUID for Saving to the Server Side
  • Revamped Save Directory formatting (You may need to move your existing data / presets)

⚙️ Fixes

  • Fix Imgur Links redirecting and returning steve / blank skins
  • Fix Sitting Animation not syncing when teleporting
  • Fix skin flickering when constant teleportation (now returns cached image)
  • Fix wrong texture showing during error, Steve64 and Alex Textures Added
  • Capes no longer flicker
  • Permission Racing, permissions now load instantly to the client when logging in
  • Fixed Floating Sitting (Error known with Galactic Craft persists)
  • Fixed Bow Animation desyncing Headwear
  • Cache now properly clears upon reconnecting.

V 3.0

08 Nov 22:25
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3.0

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MPM+

☑️ Permission Support

Added server-side permissions that be enabled in the configs. It is only intended for Thermos, Crucible, KCauldron servers that have Bukkit permissions.

☑️ New Tails

Added Monkey Tails! Wrapped, Large, and Normal variations!

☑️ New MPM Command

MPM Command for simpler changes for Scale, URLs, etc.

⚙️ Fixes

Sitting in chairs, boats, etc
Config Button Pressed in.
More Syncing Animations
Refresh Skins now clears Cache
Lumy's Conflict Patch
Steve / Alex Arm Sync Glitch
Client Side Cache for Skins and Capes

V 2.0

25 Nov 22:59
2948b06
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2.0 (Full Release)

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MPM+

☑️ Fresh GUI

For those who have played MorePlayerModels 1.8 through 1.11, may find the backported GUI very familiar! I have managed to recreate and backport majority of the functionality from the later versions to make managing parts, data and configs much easier!

☑️ Minecraft Profile Skin on ALL Models (Steve, Alex, Steve64)

Now your DEFAULT Minecraft Skin should be supported on ALL Models!

☑️ Capes

I have decided to ADD Cape integration into MPM+! Now you can either enter a local directory texture path or URL to an image file for your capes! Do note, if you have OPTIFINE capes or other CAPES mods you may want to disable their CAPES in the video settings if you wish to use MPM+ Capes

☑️ Model Saving Format

With the NEW Gui and better playerdata saving functionality. Your previous MPM+ Model Data or Presets may NOT be initialized correctly. It should be a quick move however to port your data with our new GUI!
*Majority of Presets or Settings will Port just fine and no corruption occur if it doesn't

⚙️ Fixes

Fixed Parts like Naga Legs, Digit, and Claws not generating properly on the player
Syncing Player Models and Skins
Syncing Animations
Fixed Open GL related Crashes or Null Pointers with Model Types
Fixed Wings Flapping Animation when standing still
Optimized Saving PlayerData Calls to Reduce Lag

V 1.1

17 Aug 04:17
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*Quick Fix

  • Fix Log in Reloading Skins issue

V 1.0

13 Aug 19:08
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First Release!

  • Steve64, Alex Model
  • 3D Model
  • Hide Parts
  • URL Type [Default, Full]
  • Animation Fix