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Fixed "Exception: String not terminated". #208

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AhmedAhmedEG
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Fixed a bug that caused using Environment.load() on a folder that contains plain text file independent of it's extension, to cause an "Exception: String not terminated".

Fixed a bug that caused using Environment.load() on a folder that contains plain text file independent of it's extension, to cause an "Exception: String not terminated".
@K0lb3
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K0lb3 commented Sep 30, 2023

Environment.load wants a list of files as input and not a folder.
I agree that it's a confusing situation considering the behavior of UnityPy.load.

@AhmedAhmedEG
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I see, normally I just give it the game folder path and all the magic happens.

@K0lb3 K0lb3 closed this Jan 8, 2024
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