ArchiSteamFarm V5.5.3.4
JustArchi-ArchiBot
released this
10 Feb 17:44
·
1033 commits
to main
since this release
Changelog
Changes since V5.5.2.3:
- Added support for private games. ASF will now detect and skip private games from farming, as per your privacy preferences (@JustArchi #3109).
- Added built-in crash protection. The process will now freeze by default with an error if it detects constant crashing upon each restart (@JustArchi).
- Added slight delay upon receiving new items notification during farming, to fight with potential cache issues - this might help ASF not detecting updated cards remaining right away (@JustArchi).
- Our docker containers now include main ASF binary files in
/asf
rather than/app
. There is no change in usage for the users, since/app
is still being used as a working directory throughASF_PATH
like before (@JustArchi). - Slightly improved load-balancing in STD module to avoid excessive work right after login (@JustArchi).
- Slightly improved security against
IPCPassword
side-channel attempts (@LRFLEW #3142). - Removed deprecated in the previous release functions and mappings (@JustArchi).
- Latest ASF-ui with new features, improvements and bugfixes (@MrBurrBurr).
- Updated localization provided by our community (@JustArchi-ArchiBot).
- Usual amount of other core improvements, optimizations and bugfixes (@JustArchi).
Support
ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!