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Releases: JulianusIV/D2Calculator

D2Calculator version 0.3.0-alpha

12 Nov 19:05
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Pre-release

Currently working:

  • Calculate shots to kill for every resilience level given a baseline bodyshot damage value and a baseline crit value (this will be deprecated and removed with the full implementation of the archetype selector) (DEPRECATED)
  • Calculate shots to kill for every resilience level for a select few archetypes, this wil replace beforementioned STK with manual damage input
  • Accuracy calculation (taking into account accuracy, instead of optimal STK)
  • Full Archetype selection (Damage values currently from Mercules's Massive Breakdown spreadsheet - i am currently working on multiple different approaches to get more exact damage values for each archetype)

NOTE:

Signing

I currently do not have a EV code signing certificate, meaning this executable is unsigned, and your system will warn you with a window saying "Windows protected your pc".
If you wish to execute it you have to click "More info" and "Run anyway"
.

Manual damage calculation

As mentioned above this has been deprecated, it can however still be accessed by running the executable from the console with

D2CalculatorCockpit.exe IKnowWhatIAmDoing
exit

or from the powershell with

./D2CalculatorCockpit.exe IKnowWhatIAmDoing
exit

or creating a batch or ps1 with the respective content and running the script.

Full Changelog:

v0.2.0-alpha...v0.3.0-alpha

Checksums:

  • SHA1: B733B5E423DCEC0F0E7E3AAC08F9861FDD27D970
  • SHA256: F5C49424AB216B137F284C538472731857AED8D9B0376D3F77682C220C8A7C96
  • CRC32: FF638F2A
  • CRC64: 80B4AC7AFE1868BE

D2Calculator version 0.2.0-alpha

07 Nov 21:13
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Pre-release

Currently working:

  • Calculate shots to kill for every resilience level given a baseline bodyshot damage value and a baseline crit value (this will be deprecated and removed with the full implementation of the archetype selector)
  • Calculate shots to kill for every resilience level for a select few archetypes, this wil replace beforementioned STK with manual damage input
  • Added accuracy calculation (taking into account accuracy, instead of optimal STK)

NOTE:

I currently do not have a EV code signing certificate, meaning this executable is unsigned, and your system will warn you with a window saying "Windows protected your pc".
If you wish to execute it you have to click "More info" and "Run anyway"
.

Full Changelog: v0.1.0-alpha...v0.2.0-alpha

D2Calculator version 0.1.0-alpha

07 Nov 02:56
593d39f
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Pre-release

Currently working:

  • Calculate shots to kill for every resilience level given a baseline bodyshot damage value and a baseline crit value (this will be deprecated and removed with the full implementation of the archetype selector)
  • Calculate shots to kill for every resilience level for a select few archetypes, this wil replace beforementioned STK with manual damage input

NOTE:

I currently do not have a EV code signing certificate, meaning this executable is unsigned, and your system will warn you with a window saying "Windows protected your pc".
If you wish to execute it you have to click "More info" and "Run anyway"
.

Full Changelog: https://github.com/JulianusIV/D2Calculator/commits/v0.1.0-alpha