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Support dark mode #199
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Merged
Support dark mode #199
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If on iOS 13 or higher, returns a UIColor using the `init(dynamicProvider:)` initializer so it automatically adjusts to dark mode. Also switches out the `clouds` default color with the dynamic `skeletonDefault` color.
Make skeleton views respond to changes in system appearance by updating the skeleton view whenever the trait collection changes, so the colors change automatically with dark mode.
Juanpe
approved these changes
Oct 17, 2019
Hi @Wilsonator5000, thanks for contributing! Please, could you update the CHANGELOG file too? Thanks! |
leomodro
approved these changes
Oct 18, 2019
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That's a nice solution. Much needed
@Juanpe OK, I updated the CHANGELOG! |
Hey @Juanpe, what's the status on this PR? Thanks 😄 |
Thanks for contributing @Wilsonator5000 :) |
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This pull request adds support for iOS 13 dark mode by using adaptive UIColors and swizzling
traitCollectionDidChange(_:)
, and changes the default color from.clouds
to the new.skeletonDefault
(which is the same as.clouds
but with a dark variant). It should resolve both #192 and #197.I also updated the example app to support dark mode, and added my changes to the English README — I'll need some help translating my changes to the other languages, though. Let me know what you think!