An STG engine for Godot is finally here!
Nemesis is an addon/engine that makes sh'mup development easy. Whether you need to create a wave of enemies that explode when destroyed, or a player that can pick up weapon options, all you need are this engine's resources.
Requirements:
- Godot Mono 4.2 or later
- Clone the repository to your project's addons folder
- Add the .cs files to your .csproj file, if necessary (VS and VSCode will automatically add these)
- Build the project
- In Godot, under Project Settings > Plugins, enable the Nemesis STG Engine plugin
Read the how-to for details.