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name: ci | ||
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on: | ||
pull_request: | ||
branches: | ||
- main | ||
push: | ||
branches: | ||
- main | ||
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||
concurrency: | ||
# Cancels pending runs when a PR gets updated. | ||
group: ${{ github.head_ref || github.run_id }}-${{ github.actor }} | ||
cancel-in-progress: true | ||
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||
jobs: | ||
build-linux: | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v3 | ||
- name: Read .zig-version | ||
id: zigversion | ||
uses: juliangruber/read-file-action@v1 | ||
with: | ||
path: ./.zigversion | ||
- name: Install Zig | ||
uses: mlugg/setup-zig@v1 | ||
with: | ||
version: ${{ steps.zigversion.outputs.content }} | ||
- name: Install sdl2 | ||
run: | | ||
sudo apt-get update | ||
sudo apt-get install libsdl2-dev | ||
- name: SDL version | ||
run: sdl2-config --version | ||
- name: Check format | ||
continue-on-error: true | ||
run: zig fmt --check . | ||
- name: Build and run tests | ||
run: zig build test | ||
- name: Build examples | ||
run: zig build examples | ||
|
||
build-macos: | ||
runs-on: macos-latest | ||
steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v3 | ||
- name: Read .zig-version | ||
id: zigversion | ||
uses: juliangruber/read-file-action@v1 | ||
with: | ||
path: ./.zigversion | ||
- name: Install Zig | ||
uses: mlugg/setup-zig@v1 | ||
with: | ||
version: ${{ steps.zigversion.outputs.content }} | ||
- name: Install sdl2 | ||
run: brew install sdl2 | ||
- name: Build and run tests | ||
run: zig build test | ||
- name: Build examples | ||
run: zig build examples | ||
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||
build-windows: | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
target: [x86_64-windows-gnu, x86_64-windows-msvc] | ||
runs-on: windows-latest | ||
steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v3 | ||
- name: Read .zig-version | ||
id: zigversion | ||
uses: juliangruber/read-file-action@v1 | ||
with: | ||
path: ./.zigversion | ||
- name: Install Zig | ||
uses: mlugg/setup-zig@v1 | ||
with: | ||
version: ${{ steps.zigversion.outputs.content }} | ||
- name: Install VisualStudio (x64) | ||
if: ${{ matrix.target == 'x86_64-windows-msvc' }} | ||
uses: ilammy/msvc-dev-cmd@v1 | ||
with: | ||
uwp: false | ||
arch: x64 | ||
- name: Download SDL2 (MinGW) | ||
uses: carlosperate/[email protected] | ||
if: ${{ matrix.target == 'x86_64-windows-gnu' }} | ||
with: | ||
file-url: https://www.libsdl.org/release/SDL2-devel-2.0.18-mingw.tar.gz | ||
file-name: SDL2.tar.gz | ||
location: . | ||
- name: Download SDL2 (Visual Studio) | ||
uses: carlosperate/[email protected] | ||
if: ${{ matrix.target == 'x86_64-windows-msvc' }} | ||
with: | ||
file-url: https://www.libsdl.org/release/SDL2-devel-2.0.18-VC.zip | ||
file-name: SDL2.tar.gz | ||
location: . | ||
- name: Extract SDL2 | ||
uses: brunoborges/justextract@v1 | ||
with: | ||
file: SDL2.tar.gz | ||
- name: Create SDK file | ||
uses: DamianReeves/[email protected] | ||
with: | ||
path: .build_config/sdl.json | ||
contents: | | ||
{ | ||
"x86_64-windows-gnu": { | ||
"include": "SDL2-2.0.18/x86_64-w64-mingw32/include", | ||
"libs": "SDL2-2.0.18/x86_64-w64-mingw32/lib", | ||
"bin": "SDL2-2.0.18/x86_64-w64-mingw32/bin" | ||
}, | ||
"x86_64-windows-msvc": { | ||
"include": "SDL2-2.0.18/include", | ||
"libs": "SDL2-2.0.18/lib/x64", | ||
"bin": "SDL2-2.0.18/lib/x64" | ||
} | ||
} | ||
write-mode: overwrite | ||
- name: Build and run tests | ||
run: zig build test | ||
- name: Build examples | ||
run: zig build -Dtarget=${{matrix.target}} examples | ||
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||
build-cross-windows: | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
host: [ubuntu-latest, macos-latest] | ||
target: [x86-windows-gnu, x86_64-windows-gnu] | ||
runs-on: ${{matrix.host}} | ||
steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v3 | ||
- name: Read .zig-version | ||
id: zigversion | ||
uses: juliangruber/read-file-action@v1 | ||
with: | ||
path: ./.zigversion | ||
- name: Install Zig | ||
uses: mlugg/setup-zig@v1 | ||
with: | ||
version: ${{ steps.zigversion.outputs.content }} | ||
- name: Download SDL2 (MinGW) | ||
uses: carlosperate/[email protected] | ||
with: | ||
file-url: https://www.libsdl.org/release/SDL2-devel-2.0.18-mingw.tar.gz | ||
file-name: SDL2.tar.gz | ||
location: . | ||
- name: Extract SDL2 | ||
uses: brunoborges/justextract@v1 | ||
with: | ||
file: SDL2.tar.gz | ||
- name: Create SDK file | ||
uses: DamianReeves/[email protected] | ||
with: | ||
path: .build_config/sdl.json | ||
contents: | | ||
{ | ||
"x86-windows-gnu": { | ||
"include": "SDL2-2.0.18/i686-w64-mingw32/include", | ||
"libs": "SDL2-2.0.18/i686-w64-mingw32/lib", | ||
"bin": "SDL2-2.0.18/i686-w64-mingw32/bin" | ||
}, | ||
"x86_64-windows-gnu": { | ||
"include": "SDL2-2.0.18/x86_64-w64-mingw32/include", | ||
"libs": "SDL2-2.0.18/x86_64-w64-mingw32/lib", | ||
"bin": "SDL2-2.0.18/x86_64-w64-mingw32/bin" | ||
} | ||
} | ||
write-mode: overwrite | ||
- name: Build examples | ||
run: zig build -Dtarget=${{matrix.target}} examples | ||
|
||
build-cross-linux: | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
host: [macos-latest, windows-latest] | ||
target: [x86_64-linux-gnu, aarch64-linux-gnu] | ||
runs-on: ${{matrix.host}} | ||
steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v3 | ||
- name: Read .zig-version | ||
id: zigversion | ||
uses: juliangruber/read-file-action@v1 | ||
with: | ||
path: ./.zigversion | ||
- name: Install Zig | ||
uses: mlugg/setup-zig@v1 | ||
with: | ||
version: ${{ steps.zigversion.outputs.content }} | ||
- name: Build examples | ||
run: zig build -Dtarget=${{matrix.target}} examples |
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@@ -55,7 +55,6 @@ dkms.conf | |
*.swp | ||
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# ziglang temp files | ||
zig-cache | ||
.zig-cache | ||
zig-out | ||
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.{ | ||
.name = "jok", | ||
.version = "0.20.1", | ||
.version = "0.22.0", | ||
.paths = .{ | ||
"README.md", | ||
"build.zig", | ||
"build.zig.zon", | ||
"src", | ||
"deps", | ||
"stubs", | ||
"examples", | ||
}, | ||
.dependencies = .{ | ||
.system_sdk = .{ | ||
.url = "git+https://github.com/zig-gamedev/system_sdk.git#bf49d627a191e339f70e72668c8333717fb969b0", | ||
.hash = "122047a9298c4c9dd43389d418d6826d469b192246ba0944102964cdc57f94c562df", | ||
}, | ||
.zaudio = .{ | ||
.url = "git+https://github.com/zig-gamedev/zaudio.git#7c8a86c1b7a44b906e5de5f3ee18cdd0b8de018b", | ||
.hash = "1220423c756c4d6f58d9465a597c2b9f982d929a56fa5ceab4b7626d0ea2685bcd6c", | ||
}, | ||
.zgui = .{ | ||
.url = "git+https://github.com/zig-gamedev/zgui.git#4f8ee943b81da3e344244818e397993a8be0a74c", | ||
.hash = "1220d390fd5d5cb51fd9c894e970c9d7d65e6124e0cebb83f8f1b86fe3f4f976c070", | ||
}, | ||
.zmath = .{ | ||
.url = "git+https://github.com/zig-gamedev/zmath.git#c6aa077003b53aaa3929541201b83bc394ed7ddb", | ||
.hash = "1220081d55b58b968d953db1afc2fb01b2f5733929144e69522461ce25fa6450d84e", | ||
}, | ||
.zmesh = .{ | ||
.url = "git+https://github.com/zig-gamedev/zmesh.git#696f568f16ffd31eef477db4ac755acb31e7de80", | ||
.hash = "1220f914e117966d9d2fc5aca141859a3ebf94b4f1c36b881f201958699568a75f70", | ||
}, | ||
.znoise = .{ | ||
.url = "git+https://github.com/zig-gamedev/znoise.git#a52da9babfe6d14a0b3e3bfcaabb2907cc2c4e3b", | ||
.hash = "12208e16c80366e2a2f8bd3f1c676b09bf47c157f4d0f0d6440555f9b74d8a9d79f7", | ||
}, | ||
.ztracy = .{ | ||
.url = "git+https://github.com/zig-gamedev/ztracy.git#9d3f75cb2c2e44f1d99eda0cbd5142205e4c4e1d", | ||
.hash = "122058b9caf1299bcb723b8567999154b18d82e0e896471e10ef56b0e60c6dda59c2", | ||
}, | ||
.system_sdk = .{ .path = "deps/system_sdk" }, | ||
.zaudio = .{ .path = "deps/zaudio" }, | ||
.zgui = .{ .path = "deps/zgui" }, | ||
.zmath = .{ .path = "deps/zmath" }, | ||
.zmesh = .{ .path = "deps/zmesh" }, | ||
.znoise = .{ .path = "deps/znoise" }, | ||
.ztracy = .{ .path = "deps/ztracy" }, | ||
}, | ||
} |
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MIT License | ||
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Copyright (c) 2021 Michal Ziulek | ||
Copyright (c) 2024 zig-gamedev contributors | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# [zig-gamedev system_sdk](https://github.com/zig-gamedev/system_sdk) | ||
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System libraries and headers for cross-compiling [zig-gamedev](https://github.com/zig-gamedev) libs and sample applications. | ||
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## Usage | ||
build.zig | ||
```zig | ||
switch (target.os.tag) { | ||
.windows => { | ||
if (target.cpu.arch.isX86()) { | ||
if (target.abi.isGnu() or target.abi.isMusl()) { | ||
if (b.lazyDependency("system_sdk", .{})) |system_sdk| { | ||
compile_step.addLibraryPath(system_sdk.path("windows/lib/x86_64-windows-gnu")); | ||
} | ||
} | ||
} | ||
}, | ||
.macos => { | ||
if (b.lazyDependency("system_sdk", .{})) |system_sdk| { | ||
compile_step.addLibraryPath(system_sdk.path("macos12/usr/lib")); | ||
compile_step.addFrameworkPath(system_sdk.path("macos12/System/Library/Frameworks")); | ||
} | ||
}, | ||
.linux => { | ||
if (target.cpu.arch.isX86()) { | ||
if (b.lazyDependency("system_sdk", .{})) |system_sdk| { | ||
compile_step.addLibraryPath(system_sdk.path("linux/lib/x86_64-linux-gnu")); | ||
} | ||
} else if (target.cpu.arch == .aarch64) { | ||
if (b.lazyDependency("system_sdk", .{})) |system_sdk| { | ||
compile_step.addLibraryPath(system_sdk.path("linux/lib/aarch64-linux-gnu")); | ||
} | ||
} | ||
}, | ||
else => {}, | ||
} | ||
``` |
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const std = @import("std"); | ||
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pub fn build(_: *std.Build) void {} |
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.{ | ||
.name = "system_sdk", | ||
.version = "0.3.0-dev", | ||
.paths = .{ | ||
"build.zig", | ||
"build.zig.zon", | ||
"LICENSE", | ||
"README.md", | ||
"linux", | ||
"macos12", | ||
"windows", | ||
}, | ||
} |
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