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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | ||
Changelog for package hri_rviz | ||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | ||
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0.4.2 (2023-10-18) | ||
------------------ | ||
* moving from non-normalized to normalized facial landmarks | ||
* Contributors: lorenzoferrini | ||
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0.4.1 (2023-07-05) | ||
------------------ | ||
* changed RoI type to normalized one | ||
* Contributors: Luka Juricic | ||
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0.4.0 (2023-01-18) | ||
------------------ | ||
* Merge branch 'skeletons' into 'main' | ||
skeleton extension for Humans plugin | ||
See merge request ros4hri/hri_rviz!5 | ||
* joint visualization as circles | ||
* Optimized iteration over bodies for skeleton representation | ||
* Introducing skeleton visualization | ||
It is now possible to visualize 2D skeletons using the humans | ||
rviz plugin. | ||
* add LICENSE | ||
* Contributors: Séverin Lemaignan, lorenzoferrini | ||
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0.3.1 (2022-07-12) | ||
------------------ | ||
* set license to BSD | ||
* Contributors: Séverin Lemaignan | ||
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0.3.0 (2022-07-12) | ||
------------------ | ||
* Added PAL Robotics copyright | ||
* Refactored skeleton frames testing | ||
The new version takes a frame name, verifies if it has more than | ||
the minimum number of characters for a skeleton frame, checks | ||
if the name without the last 5 characters belongs to the skeleton | ||
ROS4HRI naming convention and if it belongs to a currently tracked | ||
body. | ||
* bodies -> skeletons | ||
Bodies frames are now referenced as skeleton frame, for clarity. | ||
* Redefined class name for the plugin | ||
To avoid confusion with the already existing TF plugin, the | ||
plugin will now be visualized as TF (HRI) in rviz | ||
* First complete hri_tf version | ||
* Fixed skeletons appearing when plugin was disabled | ||
* Contributors: Séverin Lemaignan, lorenzoferrini | ||
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0.2.0 (2022-03-06) | ||
------------------ | ||
* Facial landmarks visualization | ||
* raw pointers to std::share_ptr | ||
* add basic README | ||
* Contributors: Séverin Lemaignan, lorenzoferrini | ||
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0.1.3 (2022-01-21) | ||
------------------ | ||
* update to libhri 0.2.3 | ||
* Plugin renaming: Faces --> Humans | ||
* Contributors: Séverin Lemaignan, lorenzoferrini | ||
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0.1.2 (2022-01-14) | ||
------------------ | ||
* replace hri_msgs::RegionOfInterestStamped by sensor_msgs::RegionOfInterest | ||
Follows changes in hri_msgs 0.2.0 | ||
* Contributors: Séverin Lemaignan | ||
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0.1.1 (2022-01-13) | ||
------------------ | ||
* remove code that relies on too-recent rviz APIs, to ensure compat with melodic/noetic | ||
* code formatting + PAL copyright | ||
* add missing dependencies + fix flags | ||
* Contributors: Séverin Lemaignan | ||
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0.1.0 (2022-01-13) | ||
------------------ | ||
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* port the plugin to libhri; use colors generated from ID for bbs | ||
* Multi-Skeleton 3D visualization plugin | ||
* Faces Plugin as ImageDisplay-like object | ||
Faces Plugin displaying multiple faces simultaneously, with | ||
random colors for each bounding box available. Currently, | ||
we select a random color directly from the RGB color model. In | ||
the future, we will select a color from the HSB model, fixing | ||
S and B values to get sufficiently bright and vibrant colors. | ||
* Contributors: Séverin Lemaignan, Lorenzo Ferrini | ||
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