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/* | ||
* Copyright (c) 2024, PAL Robotics, S.L. | ||
* Copyright (c) 2008, Willow Garage, Inc. | ||
* All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without | ||
* modification, are permitted provided that the following conditions are met: | ||
* | ||
* * Redistributions of source code must retain the above copyright | ||
* notice, this list of conditions and the following disclaimer. | ||
* * Redistributions in binary form must reproduce the above copyright | ||
* notice, this list of conditions and the following disclaimer in the | ||
* documentation and/or other materials provided with the distribution. | ||
* * Neither the name of the Willow Garage, Inc. nor the names of its | ||
* contributors may be used to endorse or promote products derived from | ||
* this software without specific prior written permission. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | ||
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
* POSSIBILITY OF SUCH DAMAGE. | ||
*/ | ||
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#ifndef RVIZ_HRI_SKELETONS_H | ||
#define RVIZ_HRI_SKELETONS_H | ||
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#include <map> | ||
#include <memory> | ||
#include <string> | ||
#include <future> | ||
#include <chrono> | ||
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#include <OgreVector.h> | ||
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#include "rviz_common/display.hpp" | ||
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#include "rviz_default_plugins/transformation/transformer_guard.hpp" | ||
#include "rviz_default_plugins/transformation/tf_frame_transformer.hpp" | ||
#include "rviz_default_plugins/visibility_control.hpp" | ||
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#include <hri_msgs/msg/ids_list.hpp> | ||
#include <hri/hri.hpp> | ||
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#include <rclcpp/rclcpp.hpp> | ||
#include <rclcpp/parameter_client.hpp> | ||
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#include "rviz_default_plugins/robot/robot.hpp" | ||
#include "rviz_default_plugins/robot/robot_link.hpp" | ||
#include "rviz_default_plugins/robot/tf_link_updater.hpp" | ||
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#include "rviz_common/properties/property.hpp" | ||
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namespace Ogre | ||
{ | ||
class Entity; | ||
class SceneNode; | ||
} | ||
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namespace rviz_rendering | ||
{ | ||
class Axes; | ||
} | ||
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namespace rviz_common | ||
{ | ||
namespace properties | ||
{ | ||
class EnumProperty; | ||
class FilePickerProperty; | ||
class FloatProperty; | ||
class Property; | ||
class StringProperty; | ||
} // namespace properties | ||
} // namespace rviz_common | ||
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namespace rviz_default_plugins | ||
{ | ||
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namespace robot | ||
{ | ||
class Robot; | ||
} | ||
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namespace displays | ||
{ | ||
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class Human; | ||
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typedef std::unique_ptr<Human> HumanPtr; | ||
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static const std::string HUMAN_MODEL_PREFIX = "human_description_"; | ||
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/** | ||
* \class SkeletonsDisplay | ||
*/ | ||
class RVIZ_DEFAULT_PLUGINS_PUBLIC SkeletonsDisplay : public | ||
rviz_common::Display | ||
{ | ||
Q_OBJECT | ||
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public: | ||
SkeletonsDisplay(); | ||
~SkeletonsDisplay() override; | ||
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// Overrides from Display | ||
void onInitialize() override; | ||
void update(float wall_dt, float ros_dt) override; | ||
void fixedFrameChanged() override; | ||
void reset() override; | ||
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void clear(); | ||
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private Q_SLOTS: | ||
void updateVisualVisible(); | ||
void updateCollisionVisible(); | ||
void updateTfPrefix(); | ||
void updateAlpha(); | ||
void updateMassVisible(); | ||
void updateInertiaVisible(); | ||
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protected: | ||
virtual void load_urdf(HumanPtr& human); | ||
void display_urdf_content(HumanPtr& human); | ||
void updateRobot(HumanPtr& human); | ||
void updateBodies(); | ||
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// overrides from Display | ||
void onEnable() override; | ||
void onDisable() override; | ||
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std::map<std::string, HumanPtr> humans_; // what we introduce to draw humans | ||
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bool has_new_transforms_; ///< Callback sets this to tell our update function | ||
///< it needs to update the transforms | ||
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float time_since_last_transform_; | ||
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rviz_common::properties::Property * visual_enabled_property_; | ||
rviz_common::properties::Property * collision_enabled_property_; | ||
rviz_common::properties::FloatProperty * update_rate_property_; | ||
rviz_common::properties::FloatProperty * alpha_property_; | ||
rviz_common::properties::StringProperty * tf_prefix_property_; | ||
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rviz_common::properties::Property * mass_properties_; | ||
rviz_common::properties::Property * mass_enabled_property_; | ||
rviz_common::properties::Property * inertia_enabled_property_; | ||
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std::unique_ptr<rviz_default_plugins::transformation::TransformerGuard< | ||
rviz_default_plugins::transformation::TFFrameTransformer>> transformer_guard_; | ||
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rclcpp::Executor::SharedPtr hri_executor_; | ||
rclcpp::Node::SharedPtr hri_node_; | ||
rclcpp::Node::SharedPtr async_client_node_; | ||
std::shared_ptr<hri::HRIListener> hri_listener_; | ||
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std::shared_ptr<rclcpp::AsyncParametersClient> apc_; | ||
}; | ||
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class Human: public robot::Robot{ | ||
std::string description_; | ||
bool initialized_; | ||
std::shared_future<std::vector<rclcpp::Parameter>> parameters_; | ||
std::string id_; // debug | ||
public: | ||
Human(Ogre::SceneNode * root_node, | ||
rviz_common::DisplayContext * context, | ||
const std::string & name, | ||
rviz_common::properties::Property * parent_property, | ||
std::string id): | ||
robot::Robot(root_node, context, name, parent_property), | ||
initialized_(false), | ||
id_(id) | ||
{} | ||
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void setParameters(std::shared_future<std::vector<rclcpp::Parameter>> parameters){ | ||
parameters_ = parameters; | ||
} | ||
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void setDescription(){ | ||
std::future_status status; | ||
status = parameters_.wait_for(std::chrono::milliseconds(10)); | ||
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if(status != std::future_status::ready) | ||
return; | ||
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auto human_body_params_instance = parameters_.get(); | ||
description_ = human_body_params_instance[0].as_string(); | ||
initialized_ = true; | ||
} | ||
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bool initialized() const { | ||
return initialized_; | ||
} | ||
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bool valid() const { | ||
return parameters_.valid(); | ||
} | ||
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std::string description() const { | ||
return description_; | ||
} | ||
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std::string id() const { | ||
return id_; | ||
} | ||
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void hideLinks(){ | ||
this->link_tree_->hide(); | ||
} | ||
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// debug | ||
void disableLinkStatus(SkeletonsDisplay * display) const { | ||
for (auto & link_map_entry : this->links_) { | ||
display->deleteStatusStd(link_map_entry.first); | ||
} | ||
} | ||
}; | ||
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} // namespace displays | ||
} // namespace rviz_default_plugins | ||
#endif // RVIZ_HRI_SKELETONS_H |
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