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Change High quality terrain LOD to 250
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IonAgorria committed May 20, 2024
1 parent 8d58afd commit 1dc86e2
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion Source/Game/Scripts/GameShellSq.cppi
Original file line number Diff line number Diff line change
Expand Up @@ -369,7 +369,7 @@ _V2i RESOLUTIONS[] = { { 800
, 600 }, { 1024, 768 }, { 1280, 960 }, { 1600, 1200 } };
int LOD_COUNT = 3;
int LODS[] = { 50
, 100, 10000 };
, 100, 250 };
#ifndef __XScript_struct_Reel__
#define __XScript_struct_Reel__
#pragma pack( push, __XScript_struct_pack__, 4 )
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2 changes: 1 addition & 1 deletion Source/Scripts/GameShellSq.prm
Original file line number Diff line number Diff line change
Expand Up @@ -667,7 +667,7 @@ _V2i RESOLUTIONS[int RESOLUTION_COUNT] = {
{x = 1600; y = 1200;}
};

int LODS[int LOD_COUNT] = {50,100,10000};
int LODS[int LOD_COUNT] = {50,100,250};

struct Reel {
string name = "";
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