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Call allSavePlayReel(); when GameClose only #487

Call allSavePlayReel(); when GameClose only

Call allSavePlayReel(); when GameClose only #487

Triggered via push September 14, 2023 17:23
Status Success
Total duration 27m 25s
Artifacts 3
This run and associated checks have been archived and are scheduled for deletion. Learn more about checks retention
Matrix: build
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Artifacts

Produced during runtime
Name Size
Perimeter MSYS Debug mingw64 Expired
24 MB
Perimeter MSYS Release mingw32 Expired
16.7 MB
Perimeter MSYS Release mingw64 Expired
16.1 MB