sokol: Fix crash when no render target was initialized #623
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name: MacOS Build | |
on: | |
push: | |
pull_request: | |
types: | |
- opened | |
- reopened | |
- synchronize | |
- ready_for_review | |
env: | |
MACOSX_DEPLOYMENT_TARGET: '10.15' | |
GH_CACHE_KEY: 1 | |
jobs: | |
build: | |
strategy: | |
fail-fast: false | |
matrix: | |
env: [ | |
{build_type: Debug, cmake: ""}, | |
{build_type: Release, cmake: ""} | |
] | |
name: ${{matrix.env.build_type}} | |
if: github.event.pull_request.draft != true | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: install libs | |
run: | | |
brew install ninja yasm dylibbundler \ | |
libvpx boost cmake zlib \ | |
sdl2 sdl2_image sdl2_mixer sdl2_net | |
- uses: actions/cache@v4 | |
id: cache | |
with: | |
path: | | |
ffmpeg | |
key: MacOS-${{ env.GH_CACHE_KEY }} | |
- name: ffmpeg -- download | |
if: steps.cache.outputs.cache-hit != 'true' | |
run: git clone --depth 1 --branch n6.1 https://git.ffmpeg.org/ffmpeg.git ffmpeg | |
- name: ffmpeg -- configure | |
if: steps.cache.outputs.cache-hit != 'true' | |
run: ./configure | |
--prefix=/usr/local | |
--enable-shared --disable-static | |
--cc="clang" | |
--extra-cflags="-arch arm64" | |
--extra-ldflags="-arch arm64" | |
--target-os=darwin | |
--sysroot=$(xcrun --sdk macosx --show-sdk-path) | |
--disable-everything | |
--enable-swscale | |
--enable-swresample | |
--enable-zlib | |
--enable-libvpx | |
--enable-demuxer=rawvideo,bink,matroska | |
--enable-decoder=rawvideo,bink,binkaudio_dct,opus,vp8,vp9 | |
--enable-parser=vp9 | |
--enable-filter=aresample,aformat | |
--enable-protocol=file | |
--disable-d3d11va | |
--disable-dxva2 | |
--disable-vulkan | |
--disable-network | |
--disable-doc --disable-ffplay --disable-ffprobe --disable-ffmpeg | |
--disable-bzlib --disable-libopenjpeg --disable-iconv | |
working-directory: ffmpeg | |
- name: ffmpeg -- build | |
if: steps.cache.outputs.cache-hit != 'true' | |
run: make -j4 | |
working-directory: ffmpeg | |
- name: ffmpeg -- install | |
run: sudo make install | |
working-directory: ffmpeg | |
- name: perimeter -- create build dir | |
run: mkdir build | |
- name: perimeter -- configure | |
run: cmake .. -G Ninja -DCMAKE_BUILD_TYPE=${{matrix.env.build_type}} -DOPTION_D3D9=OFF ${{matrix.env.cmake}} | |
working-directory: build | |
- name: perimeter -- build project | |
run: ninja | |
working-directory: build | |
- name: perimeter -- install project | |
run: cmake --install . --prefix output | |
working-directory: build | |
- name: perimeter -- strip | |
run: | | |
strip -x output/bundle/perimeter.app/Contents/MacOS/* | |
working-directory: build | |
#TODO update package.sh to handle cmake install result | |
#- name: perimeter -- package app | |
# run: macos/package.sh | |
# env: | |
# TEMPLATE_DIR: "macos/Perimeter.app.template" | |
# BUILD_DIR: "build" | |
# APP_DIR: "Perimeter.app" | |
# LIB_DIR: "/usr/local/lib" | |
#- name: perimeter -- release tar | |
# run: tar -cvf Perimeter.app.tar Perimeter.app | |
#TODO Expose artifacts once we build universal binaries | |
#- uses: actions/upload-artifact@v4 | |
# with: | |
# name: Perimeter MacOS ${{matrix.env.build_type}} | |
# path: Perimeter.app.tar |