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7 20 2020
inzeor edited this page Jul 20, 2020
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- Myrissa got much more efficient at making sprites, she got them done a lot faster
- Sammy also has gotten more efficient with using Slade and GZDoom Builder
- Figured out the problems we were having with implementing enemies into the game
- Ryan underestimated the amount of time it would take to finish the city area of the level
- Because of the Doom Engine, it is hard to implement a charged attack
- Ryan will give reminders further in advance to meetings and responsibilities to make sure the team is on top of everything