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(G) Enemy designs #6

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B170284 opened this issue Jul 8, 2020 · 1 comment
Open

(G) Enemy designs #6

B170284 opened this issue Jul 8, 2020 · 1 comment

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@B170284
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B170284 commented Jul 8, 2020

I have mentioned before that I would like four basic types of enemies for now.

  • A standard melee grunt
  • A standard ranged grunt
  • A strong melee grunt

These are also going to be humanoid in figure.
further discussion in meeting

@B170284
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B170284 commented Jul 30, 2020

Red region enemies complete
Blue region enemies complete
Green region enemies incomplete

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