An open-world action/adventure game developed with Unity3D
A full spectrum is only complete with all the colors. Why is each individual color so chaotic? You must journey through all of them in order to understand the difficulties that plague us all. Each area presents it's own challenges, strengths, and unique attributes. It falls to you to unite the divided spectrum one color at a time.
- Run on Windows, and Mac OSX
- Coding done in Unity3D
- Keyboard and Mouse/trackpad inputs only
In the "dist" folder select the appropriate zip file for your system.
WASD - Movement
Left Mouse Button - Attack
Right Mouse Button - block
Space - Jump
E - Heal
esc - Menu
Before submitting an issue please check to make sure that there is no similar open issue. Please use the appropriate template when submitting an issue.
Anyone is free to manually test the program. We welcome any bug reports or enhancements suggestions as well.
Patches/fixes are only accepted in the form of pull requests. Make sure the issue the pull request addresses is open in the issue tracker.
When submitting pull requests you agree to publish under MIT license.
Title-in-Progress is under MIT license. It can be reused within proprietary software provided that all copies of the licensed software include a copy of the MIT License terms and the copyright notice.
Spectrum Warrior uses the following software
- Unity3D
- Maya
- Blender
- Mixamo
Project Managers
- Brandon Fang
- Emily Schield
Software Developers
- Akash Pathuri
- Sujay Sayini
Artists
- Sophia Ferrera
- Mikael Yusifov