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Add Dana's models to the game, add cosmetic customisation for keys and rename Bombchus in Logic #4311

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6c36c2c
initial implementation of new models
Pepper0ni Aug 27, 2024
7d37816
fix typo
Pepper0ni Aug 27, 2024
35d5ca4
Add smaller skeleton key model and try to fix windows build
Pepper0ni Aug 27, 2024
997ea97
stupid windows, you made me look bad!
Pepper0ni Aug 27, 2024
c21937d
make DrawBombchuBag function work
Pepper0ni Aug 27, 2024
2ab7965
small cleanups
Pepper0ni Aug 27, 2024
039e680
OOGGA BOOGA BOO
Pepper0ni Aug 27, 2024
27e7367
Merge branch 'DevRando' into DanaModels
Pepper0ni Sep 24, 2024
5475363
Merge branch 'DevRando' into DanaModels
Pepper0ni Sep 27, 2024
994f6fa
Merge branch 'DevRando' into DanaModels
Pepper0ni Oct 3, 2024
74f5681
fix post merge leftovers
Pepper0ni Oct 3, 2024
11e2457
Merge branch 'DevRando' into DanaModels
Pepper0ni Oct 8, 2024
a7d64b4
post merge fix
Pepper0ni Oct 8, 2024
9916b37
Merge branch 'DevRando' into DanaModels
Pepper0ni Oct 9, 2024
e0769e7
Added Big Key Lighting override to show vanilla lighting when unchanged
Pepper0ni Oct 9, 2024
2cd0386
rename CustomdLists into customIconDLs
Pepper0ni Oct 9, 2024
449b63a
Merge branch 'develop' into DanaModels
Pepper0ni Oct 15, 2024
9ee2ef0
RT_FIRE_MQ_CLIMB
Pepper0ni Oct 29, 2024
8d12f2e
Merge branch 'develop' into DanaModels
Pepper0ni Oct 29, 2024
369dd80
post merge fixes
Pepper0ni Oct 29, 2024
d1ebe38
Merge branch 'develop' into DanaModels
Pepper0ni Nov 24, 2024
b96c60f
fix some tooltip issues
Pepper0ni Nov 24, 2024
ff752f9
Merge branch 'develop' into DanaModels
Pepper0ni Dec 4, 2024
2fbb99d
post merge cleanup and some small menu changes
Pepper0ni Dec 4, 2024
1ca277c
Merge branch 'develop' into DanaModels
Pepper0ni Dec 10, 2024
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13 changes: 13 additions & 0 deletions soh/assets/custom/objects/object_bombchubag/gBombchuBagBodyDL
Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
<DisplayList Version="0">
<CallDisplayList Path="objects/object_bombchubag/mat_gBombchuBagBodyDL_f3dlite_bag_body_shine"/>
<CallDisplayList Path="objects/object_bombchubag/gBombchuBagBodyDL_tri_0"/>
<CallDisplayList Path="objects/object_bombchubag/mat_gBombchuBagBodyDL_f3dlite_bag_body_matte"/>
<CallDisplayList Path="objects/object_bombchubag/gBombchuBagBodyDL_tri_1"/>
<PipeSync/>
<SetGeometryMode G_LIGHTING="1" />
<ClearGeometryMode G_TEXTURE_GEN="1" />
<SetCombineLERP A0="G_CCMUX_0" B0="G_CCMUX_0" C0="G_CCMUX_0" D0="G_CCMUX_SHADE" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_ENVIRONMENT" A1="G_CCMUX_0" B1="G_CCMUX_0" C1="G_CCMUX_0" D1="G_CCMUX_SHADE" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_ENVIRONMENT"/>
<Texture S="65535" T="65535" Level="0" Tile="0" On="0"/>
<EndDisplayList/>
</DisplayList>

Original file line number Diff line number Diff line change
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</DisplayList>

Original file line number Diff line number Diff line change
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112 changes: 112 additions & 0 deletions soh/assets/custom/objects/object_bombchubag/gBombchuBagBodyDL_vtx_1
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11 changes: 11 additions & 0 deletions soh/assets/custom/objects/object_bombchubag/gBombchuBagMaskDL
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
<DisplayList Version="0">
<CallDisplayList Path="objects/object_bombchubag/mat_gBombchuBagMaskDL_f3dlite_bag_mask"/>
<CallDisplayList Path="objects/object_bombchubag/gBombchuBagMaskDL_tri_0"/>
<PipeSync/>
<SetGeometryMode G_LIGHTING="1" />
<ClearGeometryMode G_TEXTURE_GEN="1" />
<SetCombineLERP A0="G_CCMUX_0" B0="G_CCMUX_0" C0="G_CCMUX_0" D0="G_CCMUX_SHADE" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_ENVIRONMENT" A1="G_CCMUX_0" B1="G_CCMUX_0" C1="G_CCMUX_0" D1="G_CCMUX_SHADE" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_ENVIRONMENT"/>
<Texture S="65535" T="65535" Level="0" Tile="0" On="0"/>
<EndDisplayList/>
</DisplayList>

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