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Extracts assets from the game files, and tries to recompile the new sprite atlases into the old spritesheets.

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RotMG Asset Ripper

Extracts assets from the game files, and tries to recompile the new sprite atlases into the old spritesheets.

Usage

  1. Install the latest console version of https://github.com/AssetRipper/AssetRipper/releases, and put it into the decompiler folder.
  2. Set the path to your RotMG installation in the config.json file.
  3. Install dependencies with "npm install".
  4. Compile the program with "npm run build".
  5. Run the program using node. Data is outputted by default to ./data, but it can be changed in the config.

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Extracts assets from the game files, and tries to recompile the new sprite atlases into the old spritesheets.

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