Extracts assets from the game files, and tries to recompile the new sprite atlases into the old spritesheets.
- Install the latest console version of https://github.com/AssetRipper/AssetRipper/releases, and put it into the decompiler folder.
- Set the path to your RotMG installation in the config.json file.
- Install dependencies with "npm install".
- Compile the program with "npm run build".
- Run the program using node. Data is outputted by default to ./data, but it can be changed in the config.