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Ensure ComplexCollisionBoxes can only contain SimpleCollisionBoxes (#…
…1805) * Ensure ComplexCollisionBoxes can only contain SimpleCollisionBoxes * Optimize ComplexCollisionBoxes by using primitives internally; Make new more efficient constructors available * Port everything to new internal .downCast() API besides getCollisionBoxes * implement new downCast() API for Dynamic, Simple, and No Collision Boxes * Manually size ComplexCollisionBoxes Pt. 1 * Manually size ComplexCollisionBoxes Pt. 2 * Fix new downCast() for SimpleCollisionBox * Fix logic error in CCB constructor * Optimize DynamicHitboxFence * Fix logic error again in CCB constructor * Remove debug print statement * Fix copying CCBs in edge case * Rename variable for clarity * Make CCD length private var * Make makeShapes() CCD extra maxIndex explicit; Fix DynamicCollisionWall error * Remove unused calls to makeShapes()
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