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Remove usage of var
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Axionize committed Dec 1, 2024
1 parent 7737337 commit 1c39298
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Showing 3 changed files with 6 additions and 6 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ public final void handle(BlockBreak blockBreak) {
if (blockBreak.action != DiggingAction.START_DIGGING && blockBreak.action != DiggingAction.FINISHED_DIGGING)
return;

final var block = blockBreak.block.getType();
final StateType block = blockBreak.block.getType();

// Fixes false from breaking kelp underwater
// The client sends two start digging packets to the server both in the same tick. BadPacketsX gets called twice, doesn't false the first time, but falses the second
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Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ private boolean shouldExempt(final Vector3i pos) {

public void handle(BlockBreak blockBreak) {
if (blockBreak.action == DiggingAction.START_DIGGING) {
final var pos = blockBreak.position;
final Vector3i pos = blockBreak.position;

lastBlockWasInstantBreak = getBlockDamage(player, pos) >= 1;
lastCancelledBlock = null;
Expand All @@ -50,7 +50,7 @@ public void handle(BlockBreak blockBreak) {
}

if (blockBreak.action == DiggingAction.CANCELLED_DIGGING) {
final var pos = blockBreak.position;
final Vector3i pos = blockBreak.position;

if (shouldExempt(pos)) {
lastCancelledBlock = pos;
Expand Down Expand Up @@ -78,7 +78,7 @@ public void handle(BlockBreak blockBreak) {
}

if (blockBreak.action == DiggingAction.FINISHED_DIGGING) {
final var pos = blockBreak.position;
final Vector3i pos = blockBreak.position;

// when a player looks away from the mined block, they send a cancel, and if they look at it again, they don't send another start. (thanks mojang!)
if (!pos.equals(lastCancelledBlock) && (!lastBlockWasInstantBreak || player.getClientVersion().isOlderThan(ClientVersion.V_1_14_4)) && !pos.equals(lastBlock)) {
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Original file line number Diff line number Diff line change
Expand Up @@ -453,8 +453,8 @@ public void onPacketReceive(PacketReceiveEvent event) {
}

if (event.getPacketType() == PacketType.Play.Client.PLAYER_DIGGING) {
final var packet = new WrapperPlayClientPlayerDigging(event);
final var blockBreak = new BlockBreak(packet, player);
final WrapperPlayClientPlayerDigging packet = new WrapperPlayClientPlayerDigging(event);
final BlockBreak blockBreak = new BlockBreak(packet, player);

player.checkManager.getPacketCheck(BadPacketsX.class).handle(blockBreak);
player.checkManager.getPacketCheck(BadPacketsZ.class).handle(blockBreak);
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