Pack and unpack structs and enums into and out of binary data streams.
cargo add binmarshal
use binmarshal::*;
#[derive(Debug, Clone, BinMarshal)]
#[marshal(tag_type = u8)]
enum MyEnum {
#[marshal(tag = "0")]
Variant1,
#[marshal(tag = "1")]
Variant2 {
#[marshal(bits = 4)]
a: u8,
#[marshal(align = 1)]
b: u16,
c: LengthTaggedVec<u8, i32>
}
}
fn main() {
let v = MyEnum::Variant2 {
a: 13,
b: 5192,
c: LengthTaggedVec::new(vec![ -12, -242, 12034 ])
};
// Packing
let mut bytes = [0u8; 256];
let mut writer = BufferBitWriter::new(&mut bytes);
v.write(&mut writer, ());
let slice = writer.slice(); // Gives you a &[u8] reference of the appropriate length, as a subset of "bytes"
// Unpacking
let v = MyEnum::read(&mut BitView::new(slice), ()).unwrap();
}
Context allows you to pass variables between structs and enums, primarily for tagging enums. If you are using tagged enums with context, you must call .update()
prior to writing.
use binmarshal::*;
#[derive(Clone)]
struct MyContext {
tag: u8
}
#[derive(Debug, Clone, BinMarshal)]
#[marshal(ctx = MyContext, tag_type = u8, tag = "ctx.tag")]
enum MyEnum {
#[marshal(tag = "1")]
Variant1,
#[marshal(tag = "2")]
Variant2,
}
#[derive(Debug, Clone, BinMarshal)]
struct MyStruct {
variant: u8,
#[marshal(ctx = "construct", ctx_member(field = "tag", member = "variant"))]
inner: MyEnum
}
More complex examples are provided under examples