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Godot OpenXR Vendors plugin v3.1.0

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@github-actions github-actions released this 10 Jan 20:51
· 6 commits to master since this release
ab51b4f

IMPORTANT This release of the OpenXR vendors plugin is for Godot 4.3 and later only

Changes in this release:

  • Fix wall, floor and ceiling collision shapes with Jolt physics
  • Add option to enable permissions necessary for sharing of Meta's spatial anchors
  • Fix crash when attempting to create a spatial anchor too early
  • Reworked geometric algebra used by Meta body tracking extension
  • Remove deprecated "Contextual" boundary mode on Meta Quest
  • Add two modes of Pico hand tracking to selectable export features
  • Fix OpenXRFbPassthroughExtensionWrapper from wiping out the next pointer chain for system properties
  • Update OpenXR to Khronos 1.1.41 release
  • Add a project setting to enable/disable automatic requests for runtime permissions
  • Add export profile for Magic Leap 2