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Volume Rendering

A simple OpenGL volume renderer. Qt 5 used as the base framework.

A more detailed documentation can be found here.

Features

  • Load a custom volume (saved as a set of images).
  • Modify the transfer function.
  • Change lighting parameters.
  • Enable volume shadows.

Known issues

  • The renderer crashes when the performance is low. This is due to some graphic drivers killing the process if a draw call take longer than a few seconds. Can be mitigated by using the tiled rendering.

Requirements

The software requires the following libraries to be installed:

  • GLEW
  • Eigen
  • QT 5

Build

Clone the repository:

git clone https://github.com/GerardMT/Volume-Rendering
cd Volume-Rendering

Compile the code:

cd src
qmake-qt5
make

The builds can be found at build/.

Run

Once build, run the project from the build directory:

cd ../build/release/
./volume-rendering

Sample volumes can be found at res/volumes/.

Screenshots

Volume 1 Volume 2

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