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Bumped version to 0.2.1.0 and updated Changes file.
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davidsminor committed Oct 14, 2014
1 parent 787ec91 commit f907cb9
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17 changes: 17 additions & 0 deletions Changes
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# 0.2.1.0

#### Core

* Expression node optimizations

#### Scene

* Made ShaderAssignment use the shader type as an attribute name.
* Added Group::nextInPlug() method
* InteractiveRender now updates all attributes, not just shaders

#### UI

* Dispatcher FrameRange UI displays the value that will actually be dispatched.
* Removed unwanted horizontal padding from frameless Buttons.

# 0.2.0.0

This release brings significant optimisations, further additions to the SceneInspector, and the usual collection of miscellaneous enhancements and bug fixes.
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2 changes: 1 addition & 1 deletion SConstruct
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gafferMilestoneVersion = 0 # for announcing major milestones - may contain all of the below
gafferMajorVersion = 2 # backwards-incompatible changes
gafferMinorVersion = 0 # new backwards-compatible features
gafferMinorVersion = 1 # new backwards-compatible features
gafferPatchVersion = 0 # bug fixes

# All of the following must be considered when determining
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