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Bumped version to 0.14.0.0 and updated Changes file.
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johnhaddon committed Jun 18, 2015
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97 changes: 97 additions & 0 deletions Changes
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# 0.14.0.0
==========

UI
-----------------------------------------------------------------------

- NodeGraph
- Improved "Select Affected Objects" menu item. This is now available
on filters as well as on scene processors.
- Added support for dragging objects from the Viewer and SceneHierarchy
and dropping them onto scene processors and PathFilters, to specify
the affected objects.
- Dragging onto a node replaces the current paths.
- Shift+Drag adds to the current paths.
- Control+Drag removes from the current paths.
- Added plug context menu for moving promoted plugs on Boxes.
- NodeEditor
- Added "Select Affected Objects" menu item in the tool menu for
filters and scene processors.
- UIEditor
- Added + button for adding plugs, and - button for deleting them.
- Added the ability to create nested sections and drag+drop plugs
between them.
- Viewer
- Fixed grid and gnomon menus.

Core
-----------------------------------------------------------------------

- Expression
- Added support for setting multiple plugs from one
expression (#1315).
- Added support for vector, color and box outputs (#1315).
- Added support for assigning to plugs within conditional
branches (#1349).

Scene
-----------------------------------------------------------------------

- Improved ParentConstraint so it is acts more like the equivalent
parenting operation, and maintains the local transforms of the
objects being constrained. Note that this is a change of behaviour,
but one that we feel is much for the better.
- Fixed ShaderAssignment to allow referencing of promoted shader input
plugs.

API
-----------------------------------------------------------------------

- Added `parallelTraverse()` and `filteredParallelTraverse()` methods
to SceneAlgo. These make it trivial to traverse all locations in a
scene using multiple threads.
- Added inputTransform argument to `Constraint::computeConstraint()`.
- Removed TransformPlugValueWidget.
- Used Plug rather than CompoundPlug in several places. CompoundPlug
is being phased out because the Plug base class is now perfectly
capable of having child plugs.
- `ExecutableNode::dispatcherPlug()`
- LocalDispatcher dispatcher plug
- `Shader::parametersPlug()`
- Fixed support for boost python object methods as menu commands.
- Pointer
- Fixed `registerPointer()` method.
- Added binding for `registerPointer()`.
- Added `scoped` argument to `Signal.connect()` python bindings.
- Added `SignalClass` for binding signals, and deprecated the old
`SignalBinder`.
- Added support for binding signals with 4 arguments.
- Added `LazyMethod.flush()` method.
- Fixed update bug in `PathListingWidget.setSelectedPaths()`.
- Added support for "nodule:type" metadata to control the type
of nodule created for a plug. This should be used in preference
to `Nodule::registerNodule()`, which has been deprecated.
- Added support for modifying CompoundNodule orientation, spacing
and direction using plug metadata.
- Improved signalling of instance metadata changes.
- Added default arguments for ValuePlug constructor arguments.

Incompatibilities
-----------------------------------------------------------------------

- Changed Constraint::computeConstraint() function signature.
- Changed ParentConstraint behaviour to include the local transform of the constrained object.
- Removed TransformPlugValueWidget.
- Changed plug type returned by ExecutableNode::dispatcherPlug().
- Changed Dispatcher::SetupPlugsFn signature.
- Changed ExecutableNode::dispatcherPlug() signature.
- Changed Shader::parametersPlug() to Plug rather than CompoundPlug.
- Removed asUserPlug arguments from Box promotion methods. Plugs are
now always promoted directly under a box, and never as user plugs.
- Changed signature of `Nodule::registerNodule()` when registering a subclass.
- Changed signature of CompoundNodule constructor, which now accepts a Plug
rather than CompoundPlug.
- Replaced UIEditor setSelectedPlug()/getSelectedPlug() methods with
setSelection()/getSelection().
- Added arguments to Metadata signals.

# 0.13.1.0
==========

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4 changes: 2 additions & 2 deletions SConstruct
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###############################################################################################

gafferMilestoneVersion = 0 # for announcing major milestones - may contain all of the below
gafferMajorVersion = 13 # backwards-incompatible changes
gafferMinorVersion = 1 # new backwards-compatible features
gafferMajorVersion = 14 # backwards-incompatible changes
gafferMinorVersion = 0 # new backwards-compatible features
gafferPatchVersion = 0 # bug fixes

# All of the following must be considered when determining
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