C++ crossplatform socket (tested on windows 8, GNU/linux and MacOSX 10.9)
- Basic UDP (single-client <> server) connection (only blocking socket)
- Basic TCP (single-client <> server) connection (only blocking socket)
- IPv4 and IPv6 addresses are both supported (though getaddrinfo() capabilities are still not taken advantage of completely)
- Any compiler that supports gnu++11/c++11 (Tested on GCC>=4.7, MinGW>=4.7, Clang and MSVC compiler v18)
- CMAKE and MAKE for compiling (>=2.6)
- Doxygen for creating the documentation (>=1.8.6)
mkdir build
cd build/
cmake..
make
- Parse function for host names and service names
- Comment everything catch(CommentsOverFlowException e){morecomments();}
- Fix horrible error handling
- Moar things