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New Widget: Audio #1506
New Widget: Audio #1506
Conversation
I think in the case of a missing
As a first iteration, this is sensible to me
Let's leave for first pass and worry about that another time, having to see controls is a very good first iteration
We can add, I'm not going to force people to write E2E tests n their free time 😄 Manual testing will suffice for now
Will take a look as part of the review once we've addressed 1. |
@joepavitt Yes but I was wondering if there is perhaps a standard way already available for nodes to report client-side errors to the server-side? Something like:
I don't think it exist yet, but it would be kind of silly if I create a workaround specific for this single one node? |
There isn't, but client-side errors should report client-side and server-side errors should report server-side. A missing |
Ok yes, I think that makes sense. Will have a look at it |
@joepavitt, Client-side errors are catched and written to the console log. For me this is ready for review, whenever you find time... |
Description
This PR adds a new ui-audio widget to the palette, which can be used to play dynamically audio files in the dashboard D2. Similar like the audio-out node of dashboard 1.
I marked this PR as draft, because it is not fully completed. I need some feedback to complete it. Until then I won't be working on this PR, so would be nice if somebody could assist me so I can finalize this PR. Thanks!
This is how it looks in my Chrome browser:
Example flow to demonstrate that all the properties can be dynamically overwritten via inpute messages:
Open issues:
msg.visible
andmsg.enabled
. But those don't work (see example flow above). No idea whether I need to do something special for that.Related Issue(s)
Closes #52
Checklist
flowforge.yml
?FlowFuse/helm
to update ConfigMap TemplateFlowFuse/CloudProject
to update values for Staging/ProductionLabels
area:migration
label