Releases: FeralInteractive/gamemode
Releases · FeralInteractive/gamemode
1.8.2
Note: This was updated on 3-Sep-2024 to set the correct meson project version. See #493.
Changes
- Fix idle inhibitor closing bus connection too early (#466)
- Fix hybrid CPU core pinning (#455)
- Fix unreadable process maps in gamemodelist (#463)
- Fixed crash if dbus is not accesible (#458)
- Various bugfixes and improvements to documentation
Contributors
- @notpeelz
- @patatahooligan
- Reilly Brogan @ReillyBrogan
- Alexandru Ionut Tripon @Trial97
- Kostadin @kostadinsh
- Daniel Martinez @Calandracas606
1.8.1
1.8
Changes
- Add CPU core pinning and parking capability (#416)
- Allow disabling the Linux kernel split lock mitigation (#446)
- Fix building when pidfd_open is available (Fixes build with glibc 2.36) (#379)
- Unify privileged group configuration between pam, systemd, & polkit (#375)
- Various other bugfixes and improved default configuration
Contributors
- Henrik Holst @HenrikHolst
- Kira Bruneau @kira-bruneau
- James Le Cuirot @chewi
- Hugo Locurcio @Calinou
- Zoltán Nyikos @nyz93
- @ashuntu
- @szymon-gniado
1.7
Changes
- Added new utility:
gamemodelist
(#346) - Run executables from
PATH
instead of/usr/bin
(#323) - Add a trivial
gamemode.conf
file, which creates the gamemode group (#339) - Various minor bugfixes and updates to documentation
Contributors
- Sam Gleske @samrocketman
- Kira Bruneau @kira-bruneau
- Stephan Lachnit @stephanlachnit
- Emil Velikov @evelikov-work
1.6.1
Changes
- Use inih r53
- Packaging changes for Arch
- Minor metainfo improvements
Contributors
- Stephan Lachnit @stephanlachnit
- Alberto Oporto Ames @otreblan
1.6
Changes
- Created new manpages for
gamemoderun
and the example, now calledgamemode-simulate-game
- Add ability to change lib directory of
gamemoderun
- Add option to use
elogind
- Copy default config file to the correct location
- Allow
LD_PRELOAD
to be overridden in$GAMEMODERUNEXEC
- Various minor bugfixes
- Improvements to dependency management
Contributors
- Stephan Lachnit @stephanlachnit
- Rafał Mikrut @qarmin
- Niels Thykier @nthykier
- Stéphane Gleizes @sgleizes
1.5.1
Changes
Minor changes for Debian and Ubuntu packaging:
- Use the preferred logging system rather than defaulting to syslog.
- Prefer the system installation of inih.
Contributors
- Sebastien Bacher @seb128
- Stephan Lachnit @stephanlachnit
1.5
1.4
Changes
- Add new D-Bus methods/properties for use by external tools such as the GameMode GNOME Shell extension (#129, #155, #161).
- Fix I/O priority and niceness optimisations to apply to the whole process rather than just the thread that requests GameMode (#142).
gamemoded
will now automatically reload the configuration file when it is changed and update optimisations on current clients (#144).- Add support for using the client library inside Flatpak by communicating with the daemon via a portal (#146).
- Client library now uses libdbus rather than sd-bus (#147).
- Fix
gamemoderun
to use the correct library path depending on whether the app is 32-bit or 64-bit. - Support the
GAMEMODERUNEXEC
environment variable to specify an extra wrapper command for games launched withgamemoderun
(e.g. a hybrid GPU wrapper such asoptirun
) (#159). - Various other fixes and improvements.
Contributors
- Christian Kellner @gicmo
- Marc Di Luzio @mdiluz
- Matthias Gerstner @mgerstner
- Minze Zwerver @ysblokje
- Stephan Lachnit @stephanlachnit
- Timo Gurr @tgurr