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Map Addition Fland #2096

Map Addition Fland

Map Addition Fland #2096

Triggered via pull request January 23, 2025 17:28
Status Success
Total duration 4m 35s
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yaml-linter.yml

on: pull_request
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11 warnings
YAML Linter
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
YAML Linter: RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
YAML Linter: RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L33
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
YAML Linter: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L590
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
YAML Linter: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L660
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
YAML Linter: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L673
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
YAML Linter: RobustToolbox/Robust.Shared/ProfileOptSetup.cs#L16
Unreachable code detected
YAML Linter: RobustToolbox/Robust.Shared/Prototypes/PrototypeManager.YamlValidate.cs#L72
The variable 'defaultErrorOccurred' is assigned but its value is never used
YAML Linter: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedMapSystem.Coordinates.cs#L26
'EntityCoordinates.ToMap(IEntityManager, SharedTransformSystem)' is obsolete: 'Use SharedTransformSystem.ToMapCoordinates()'
YAML Linter: RobustToolbox/Robust.Shared/GameObjects/Systems/EntityLookup.Queries.cs#L104
'IMapManager.GetMapEntityId(MapId)' is obsolete: 'Use TryGetMap'
YAML Linter: RobustToolbox/Robust.Shared/GameObjects/Systems/PrototypeReloadSystem.cs#L79
'MetaDataComponent.EntityPrototype.set' is obsolete: 'Use MetaDataSystem.SetEntityPrototype'